Super Smash Bros. Ultimate

Magic: Difference between revisions

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In the ''Kingdom Hearts'' series, magic is a type of skill learned by warriors of light for offensive or supportive purposes based on the limited amount of MPs used in gameplay. Some support abilities like MP Rage and MP Haste are used in combat. The best magic user is Donald Duck, Sora's companion, who has a selection of many spells on his disposal throughout the series. Donald is even the one to give Sora access to the {{iw|khwiki|Fire}} spell in the original ''Kingdom Hearts'', the first of his learned spells, though {{iw|khwiki|Thunder}} has the honor of being the first spell seen in the game (where Donald uses it on a sleeping Goofy to wake him up). Magic comes in three different tiers, denoted by the suffix added to the end of the spell: Level one is simply the element's name (Fire), level two adds '-ra' to the end (Fira), and level three adds '-aga' to the end (Firaga). All three spells shown here are cast at level three. The naming convention itself originates from the {{uv|Final Fantasy}} series, where it is standard.
In the ''Kingdom Hearts'' series, magic is a type of skill learned by warriors of light for offensive or supportive purposes based on the limited amount of MPs used in gameplay. Some support abilities like MP Rage and MP Haste are used in combat. The best magic user is Donald Duck, Sora's companion, who has a selection of many spells on his disposal throughout the series. Donald is even the one to give Sora access to the {{iw|khwiki|Fire}} spell in the original ''Kingdom Hearts'', the first of his learned spells, though {{iw|khwiki|Thunder}} has the honor of being the first spell seen in the game (where Donald uses it on a sleeping Goofy to wake him up). Magic comes in three different tiers, denoted by the suffix added to the end of the spell: Level one is simply the element's name (Fire), level two adds '-ra' to the end (Fira), and level three adds '-aga' to the end (Firaga). All three spells shown here are cast at level three. The naming convention itself originates from the {{uv|Final Fantasy}} series, where it is standard.


Fire, Thunder, and {{iw|khwiki|Blizzard}} are the three most basic offensive spells and appear in every ''Kingdom Hearts'' game, though their effects vary from series to series. In ''Super Smash Bros. Ultimate,'' the spells mostly seem to take after their iterations in the original ''Kingdom Hearts'' - however, in ''Smash,'' Firaga doesn't have a homing capability, simply flying straight ahead similarly to ''Days''{{'}}s Fira spell, and Thundaga launches multiple bolts in a straight line, like the same game's basic Thunder spell. Blizzaga is shown as a flurry of ice, rather than the icy projectiles often seen in the series, though its short-ranged spread shot acts similarly to the original ''Kingdom Hearts''{{'}}s iteration of the spell, and other ''Kingdom Hearts'' games have given Blizzard spells the ability to freeze their targets, as the spell can in ''Ultimate''.
Fire, Thunder, and {{iw|khwiki|Blizzard}} are the three most basic offensive spells and appear in every ''Kingdom Hearts'' game, though their effects vary from series to series. In ''Super Smash Bros. Ultimate,'' the spells mostly seem to take after their iterations in the original ''Kingdom Hearts'' - however, in ''Smash,'' Firaga doesn't have a homing capability, simply flying straight ahead similarly to ''358/2 Days''{{'}}s Fira spell, and Thundaga launches multiple bolts in a straight line, like the same game's basic Thunder spell. Blizzaga is shown as a flurry of ice, rather than the icy projectiles often seen in the series, though its short-ranged spread shot acts similarly to the original ''Kingdom Hearts''{{'}}s iteration of the spell, and other ''Kingdom Hearts'' games have given Blizzard spells the ability to freeze their targets, as the spell can in ''Ultimate''.


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Revision as of 13:20, October 12, 2021

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For other uses, see Magic (disambiguation).
Magic
User Sora
Universe Kingdom Hearts
Article on Kingdom Hearts Wiki Magic

Magic (まほう, Magic) is Sora's neutral special move in Super Smash Bros. Ultimate.

Overview

Sora will use one of three magic spells, Firaga (ファイガ, Figa), Thundaga (サンダガ, Thundaga) and Blizzaga (ブリザガ, Blizzaga), based on the cycling order as seen in the command icon above his fighter portrait. When Firaga is used, the move switches to Thundaga, when Thundaga is used, it switches to Blizzaga, and when Blizzaga is used, it cycles back to Firaga.

Sora begins the match with Firaga, in which he fires a straight fireball from his Keyblade. The input can be tapped continuously to perform consecutive shots. Thundaga has Sora lifting his Keyblade upwards to summon three continuous clouds that shoot out a thunderbolt, dealing electric damage to the opponent up to three times. When used in mid-air, its range is decreased. Blizzaga has Sora shoot out a stream of short range ice projectiles that instantly freezes the opponent if used at close range, similar to Blizzard. All of the three moves can be deflected, absorbed, or picked up by Villager and Isabelle when using Pocket.

Origin

Sora using Thundaga in Kingdom Hearts Re:Chain of Memories.

In the Kingdom Hearts series, magic is a type of skill learned by warriors of light for offensive or supportive purposes based on the limited amount of MPs used in gameplay. Some support abilities like MP Rage and MP Haste are used in combat. The best magic user is Donald Duck, Sora's companion, who has a selection of many spells on his disposal throughout the series. Donald is even the one to give Sora access to the Fire spell in the original Kingdom Hearts, the first of his learned spells, though Thunder has the honor of being the first spell seen in the game (where Donald uses it on a sleeping Goofy to wake him up). Magic comes in three different tiers, denoted by the suffix added to the end of the spell: Level one is simply the element's name (Fire), level two adds '-ra' to the end (Fira), and level three adds '-aga' to the end (Firaga). All three spells shown here are cast at level three. The naming convention itself originates from the Final Fantasy series, where it is standard.

Fire, Thunder, and Blizzard are the three most basic offensive spells and appear in every Kingdom Hearts game, though their effects vary from series to series. In Super Smash Bros. Ultimate, the spells mostly seem to take after their iterations in the original Kingdom Hearts - however, in Smash, Firaga doesn't have a homing capability, simply flying straight ahead similarly to 358/2 Days's Fira spell, and Thundaga launches multiple bolts in a straight line, like the same game's basic Thunder spell. Blizzaga is shown as a flurry of ice, rather than the icy projectiles often seen in the series, though its short-ranged spread shot acts similarly to the original Kingdom Hearts's iteration of the spell, and other Kingdom Hearts games have given Blizzard spells the ability to freeze their targets, as the spell can in Ultimate.

Gallery

Names in other languages

Language Name
Japan Japanese まほう, Magic
UK English Magic
France French Magie
Germany German Magie
Spain Spanish Magia
Italy Italian Magia
China Chinese (Simplified) 魔法
Taiwan Chinese (Traditional) 魔法
South Korea Korean 마법
Netherlands Dutch Magie
Russia Russian Магия