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SuperSqank (talk | contribs) (→Meteor canceling: Added extra information regarding Brawl.) |
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*{{SSBB|Wolf}}: 60 frames | *{{SSBB|Wolf}}: 60 frames | ||
*{{SSBB|Yoshi}}: 20 frames | *{{SSBB|Yoshi}}: 20 frames | ||
** Fighting | ** [[Fighting Alloy]]s have a 60 frame window, much like Wolf. | ||
With the exception of Wolf, the different meteor cancel windows are justified; characters that rely on tethers (or a sub-par up special in Yoshi's case) have faster meteor cancel windows, while characters with multiple jumps and the ability to [[glide]] have slower meteor cancel windows. | With the exception of Wolf, the different meteor cancel windows are justified; characters that rely on tethers (or a sub-par up special in Yoshi's case) have faster meteor cancel windows, while characters with multiple jumps and the ability to [[glide]] have slower meteor cancel windows. |
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