Talk:List of bonuses: Difference between revisions

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(→‎List of bonuses in addition to Melee that should have included in Brawl: change points given for defensive artist, master, and king; clarify more)
(Please use the forum for that.)
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:I used http://strategywiki.org/wiki/Super_Smash_Bros._Melee/Bonuses if that helps anyone. - [[User:Gargomon251|Gargomon251]] 21:08, 1 May 2008 (UTC)
:I used http://strategywiki.org/wiki/Super_Smash_Bros._Melee/Bonuses if that helps anyone. - [[User:Gargomon251|Gargomon251]] 21:08, 1 May 2008 (UTC)
:Yeah, that'd... Kind of be me, the one who edited them. In the page's comments I wrote that I was using the SSBM Detstar page. That was before I had Melee myself, and before I knew that the bonuses had their own text. Sorry!... ^^' {<span style="color:#800080;"><u>''[[User:Espyo|Espyo]]''</u></span><sup>[[User_Talk:Espyo|T]]</sup>} 16:24, 14 April 2009 (UTC)
:Yeah, that'd... Kind of be me, the one who edited them. In the page's comments I wrote that I was using the SSBM Detstar page. That was before I had Melee myself, and before I knew that the bonuses had their own text. Sorry!... ^^' {<span style="color:#800080;"><u>''[[User:Espyo|Espyo]]''</u></span><sup>[[User_Talk:Espyo|T]]</sup>} 16:24, 14 April 2009 (UTC)
== List of bonuses in addition to Melee that should have included in Brawl ==
I am interested to those unique bonuses in Melee, but I learned that it doesn’t have unique bonuses in Brawl. Below lists 82 unique bonuses I made up that it should have included in Brawl if Brawl does have unique bonuses like those in Melee.
{|cellspacing="0" cellpadding="5" border="1"
|'''Name'''
|'''Points Given'''
|'''Requirement'''
|-
| 100% Damage || 300 || Got 100% damage or more. Not valid in team battle.
|-
| Apple KO || x800 || KO’d a foe with an [[apple]].
|-
| Bob-omb KO || x600 || KO’d an enemy by throwing [[bob-omb]] at him or her.
|-
| Bunny Finish || 1700 || Ended match while wearing [[bunny hood]].
|-
| Chansey KO || x40 || KO’d [[Chansey]].
|-
| Coin Lord || –1000 || Had the least [[coin]]s in a coin match.
|-
| Coin Master || 1000 || Had the most coins in a [[coin match]].
|-
| Coin-less || 1000 || Never collect any coins during the coin match.
|-
| Combination || 4000 || Used only combo attack.
|-
| Combo KO || x2500 || KO’d a foe with [[combo attack]].
|-
| Critical Falls || –2000 || Only player that has falls.
|-
| Cynaquil KO || x60 || KO’d [[Cyndaquil]].
|-
| Defense || x–1 || Counts each taken damage from opponents.
|-
| Defensive Artist || –600 || Took twice the damage from opponents of whoever had the second most (at least 300).
|-
| Defensive King || –1200 || Only player that takes damage from opponents.
|-
| Defensive Master || –300 || Took most damage from opponents.
|-
| Disaster King || –4000 || Only player that has self-destructs.
|-
| Egg KO || x800 || KO’d a foe with an [[egg]].
|-
| Environmental Damage || x100 || Took damage by a part of stage environment.
|-
| Fall Lord || 4500 || Had no falls. No overlap when Immortal is earned.
|-
| Fire-Explosive || 1500 || Used only firing and explosive items.
|-
| First KO || 2000 || First player to KO a foe after match begins.
|-
| First-to-Death || –2500 || First player to lose all the lives in a stock match.
|-
| Force KO || x2000 || KO’d a foe by pushing them off the stage or into side blast zone.
|-
| Full Damage || 500000 || Got 999% damage. Not valid in team battle.
|-
| Giant Finish || 1000 || Ended match while giant.
|-
| Giga Finish || 2000 || Ended match while giga.
|-
| Giga KO || x300 || KO’d a foe while giga.
|-
| Grab-less || 1500 || Never attempted to grab an enemy.
|-
| Green Shell KO || x1000 || KO’d a foe with a [[green shell]].
|-
| Hammer Finish || 1600 || Ended match while hammering.
|-
| Hammer KO || x800 || KO’d a foe with a swinging [[hammer]].
|-
| Heavyweight || 2000 || Used only carrier items.
|-
| Hold Finish || 1800 || Ended match while holding an enemy.
|-
| Influation || –1000 || Attacked by a particular player.
|-
| Invisible Finish || 1200 || Ended match while invisible.
|-
| Item Finish || 500 || Ended match while holding an item.
|-
| Item King || 1500 || Only player that uses items.
|-
| Item Opener || 1500 || Used only capsules and eggs.
|-
| KO King || 6000 || Only player that has KOs.
|-
| KO-less || 3000 || Had no [[KO]]s.
|-
| Lack of Offense || 5000 || Never gave [[damage]].
|-
| Last KO || –400 || Last player to KO a foe after match begins.
|-
| Last Strike || –100 || Delivered last attack of match.
|-
| Last-to-Death || 1500 || Last player to lose all the lives before stock match ended.
|-
| Last-to-Fall || 1000 || Last player to be KO’d after match begins.
|-
| Life Master || 3000 || Lost less than half of all lives in the stock match.
|-
| Life Saver || x2000 || Picked up [[1-up mushroom]].
|-
| Life Victory || 2500 || Never lose all lives during the stock match and earned a victory.
|-
| Life-to-Death || –1500 || Lost all the lives during the stock match (no overlap when First-to-Death is Last-to-Death is earned).
|-
| Low Damage || 100 || Never get 100% damage. Not valid in team battle.
|-
| Marill KO || x90 || KO’d [[Marill]].
|-
| Metal Finish || 1200 || Ended match while metal.
|-
| Meteor-less || 3000 || Never used meteor attack.
|-
| Mr. Saturn Away || x40 || KO’d [[Mr. Saturn]].
|-
| Mr. Saturn KO || x6000 || KO’d a foe by throwing Mr. Saturn at him or her.
|-
| No Loss || 5000 || Never lose lives during the [[stock match]].
|-
| No Recovery || 1500 || Never recover damage.
|-
| Non-Self-Damage || 3000 || Never take self-damage. No overlap when Immortal is earned.
|-
| Non-Self-Destruct || 2000 || Never had [[self-destruct]]s.
|-
| Offense || x1 || Counts each given damage.
|-
| Offensive King || 4000 || Only player did damage.
|-
| Pokéball KO || x800 || KO’d a foe with a [[Pokéball]].
|-
| Poser Charge || 6000 || Gave a lot of damage by [[taunt]]ing.
|-
| Recovery || x1 || Counts each damage recovered.
|-
| Recovery Artist || 2000 || Recovered twice the damage of whoever recovered the second most (at least 50).
|-
| Recovery King || 2000 || Only player that recovers damage.
|-
| Recovery Master || 1000 || Recovered damage the most.
|-
| Red Shell KO || x1600 || KO’d a foe with a [[red shell]].
|-
| Self-Damage Artist || –1200 || Took twice the self-damage of whoever had the second most (at least 100).
|-
| Self-Damage King || –2400 || Only player that takes self-damage.
|-
| Self-Damage Master || –600 || Took most self-damage.
|-
| Smash Clear || 2000 || Cleared the match with [[smash attack]].
|-
| Smash KO || x800 || KO’d a foe with smash attack.
|-
| Special Clear || 3000 || Cleared the match with [[special attack]].
|-
| Special King || 3600 || Most attacks are special attacks.
|-
| Special-less || 3000 || Never used special attack.
|-
| Spike KO || x1200 || KO’d a foe with a [[spike]].
|-
| Swatter || –2000 || Got KO’d by a particular player (at least 3).
|-
| Tiny Finish || 1400 || Ended match while tiny.
|-
| Titan Finish || 2400 || Ended match while titan.
|-
| Titan KO || x5000 || KO’d a foe while titan.
|}
--[[User:BlueEarth|BlueEarth]] ([[User talk:BlueEarth|talk]]) 21:44, 18 June 2009 (UTC)

Revision as of 14:56, June 19, 2009

This might be kind of a stretch, but do you think each bonus could have its own article? They might be kind of small, but then again, so are the Pokémon articles. Plus, we could include tips on how to get them (or how to avoid them for penalties). WaluigiIsAwesome 03:47, April 15, 2007 (GMT)

Honestly, it seems there'll be more than ample coverage of the bonuses just by having them on pages like this, and then mentioning info about bonuses in other gameplay articles wherever relevant, such as mentioning in Crazy Hand that defeating Crazy Hand gets the Crazy Hand KO bonus, Celebi appearing awards you the Celebi Catcher bonus, collecting multiple Heart Containers will get the Heartthrob bonus, etc. I think there should be List of Bonuses in Super Smash Bros., List of Bonuses in Super Smash Bros. Melee, and List of Bonuses in Super Smash Bros. Brawl as separate list pages where they can be detailed and therefore be very useful. I can only imagine some hard-to-find bonuses like All Variations being the subject of their own article if they can't be covered here or elsewhere. BTW, I'm pretty sure the Pokemon articles can all be majorly expanded. Erik the Appreciator 18:31, April 15, 2007 (GMT)
Shouldn't it be "List of bonuses" rather than "List of Bonuses"? Smiddle ( TalkConts ) 19:20, April 15, 2007 (GMT)
Yeah, they probably should. Erik the Appreciator 19:30, April 15, 2007 (GMT)

List is incomplete. I have the strategy guide for melee. I will work on this. Okay? User:Zmario 3:55, 8 March 2008.

There's somewhere around 200 Melee bonuses, just FYI. And whomever edits this article should really try to use the original Melee notations whenever possible. I've noticed a few that were reworded poorly.
I used http://strategywiki.org/wiki/Super_Smash_Bros._Melee/Bonuses if that helps anyone. - Gargomon251 21:08, 1 May 2008 (UTC)
Yeah, that'd... Kind of be me, the one who edited them. In the page's comments I wrote that I was using the SSBM Detstar page. That was before I had Melee myself, and before I knew that the bonuses had their own text. Sorry!... ^^' {EspyoT} 16:24, 14 April 2009 (UTC)