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SuperSqank (talk | contribs) |
SuperSqank (talk | contribs) |
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**{{buff|All turnips have increased base damage values (2% (normal/carrot/line/dot/happy)/6% (wink)/12% (dot)/23% (stitch-face) → 5%/10%/16%/24%).}} | **{{buff|All turnips have increased base damage values (2% (normal/carrot/line/dot/happy)/6% (wink)/12% (dot)/23% (stitch-face) → 5%/10%/16%/24%).}} | ||
**{{buff|Turnips have less base knockback but more knockback scaling (30 base/35 scaling → 25/45), improving weaker turnips' combo potential and stronger turnips' KO potential.}} | **{{buff|Turnips have less base knockback but more knockback scaling (30 base/35 scaling → 25/45), improving weaker turnips' combo potential and stronger turnips' KO potential.}} | ||
**{{buff|Turnips have a higher hitlag multiplier (0.4x → 0.8x). When combined with the universal increase to hitlag, this improves their followup potential on hit as well as improving their safety on shield.}} | |||
**{{change|Upon hitting the ground, turnips bounce off it before vanishing, although they still lose their hitbox and cannot be grabbed upon doing so.}} | **{{change|Upon hitting the ground, turnips bounce off it before vanishing, although they still lose their hitbox and cannot be grabbed upon doing so.}} | ||
**{{nerf|Turnips have smaller hitboxes (2.4u → 2.1u).}} | **{{nerf|Turnips have smaller hitboxes (2.4u → 2.1u).}} | ||
**{{nerf|Turnips now deal negative shield damage (0 → -2.5).}} | |||
*[[Peach Blossom]]: | *[[Peach Blossom]]: | ||
**{{buff|Peach Blossom has more knockback scaling (120/90/60 (clean), 100/80/60 (late) → 230/130/100 (clean), 200/130/100 (late)), putting opponents to [[sleep]] for longer as a result.}} | **{{buff|Peach Blossom has more knockback scaling (120/90/60 (clean), 100/80/60 (late) → 230/130/100 (clean), 200/130/100 (late)), putting opponents to [[sleep]] for longer as a result.}} |
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