Freezing: Difference between revisions

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[[File:Iceclimbersdown.jpg|250xpx|thumb|[[Blizzard]], a freezing attack, being used in ''Ultimate'']]
[[File:Iceclimbersdown.jpg|250xpx|thumb|[[Blizzard]], a freezing attack, being used in ''Ultimate'']]


'''Freezing''', also known as '''ice''', is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game.  
'''Freezing''', also known as '''ice''', is an attack [[effect]] in the ''{{b|Super Smash Bros.|series}}'' series that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game.  


In ''[[Super Smash Bros. Melee]]'' only, being hit by a freezing attack causes a variation of the [[ping]] sound to play; high knockback-dealing attacks, such as the [[Freezie]] and [[Articuno]]'s attack, cause the actual ping sound.
In ''Melee'' only, being hit by a freezing attack causes a variation of the [[ping]] sound to play; high knockback-dealing attacks, such as the [[Freezie]] and [[Articuno]]'s attack, cause the actual ping sound.


Freezing attacks are boosted by Freezing Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and the Support [[Spirit]] skill Water & Ice Attack ↑, as well as certain [[Spirit Battle]] [[conditions]] in ''[[Super Smash Bros. Ultimate]]''. In ''Super Smash Bros. Ultimate'', the Spirit skill or trait Water/Freezing Resist ↑ will worsen freezing attacks.
Freezing attacks are boosted by Freezing Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and the Support [[Spirit]] skill Water & Ice Attack ↑, as well as certain [[Spirit Battle]] [[conditions]] in ''[[Super Smash Bros. Ultimate]]''. In ''Super Smash Bros. Ultimate'', the Spirit skill or trait Water/Freezing Resist ↑ will worsen freezing attacks.


In ''Super Smash Bros. Ultimate'', the Support Spirit skill Ice-Floor Immunity prevents the equipped fighter from being frozen or being damaged by Spirit Battle ice floors, but does not affect the damage the player takes from freezing attacks.
In ''Ultimate'', the Support Spirit skill Ice-Floor Immunity prevents the equipped fighter from being frozen or being damaged by Spirit Battle ice floors, but does not affect the damage the player takes from freezing attacks.


==Technical Data==
==Technical Data==
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==Trivia==
==Trivia==
*According to [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/M_AttackSystem.html the official Japanese ''Super Smash Bros.'' minisite], an "ice" [[effect]] was originally planned for inclusion in ''[[Super Smash Bros.]]'', but was ultimately not used.
*According to [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/M_AttackSystem.html the official Japanese ''Super Smash Bros.'' minisite], an "ice" [[effect]] was originally planned for inclusion in ''[[Super Smash Bros.]]'', but was ultimately not used.
*In [[Stamina Smash|Stamina fights]], characters who are KO'd from freezing attacks cannot thaw out unless they are hit by [[Flame]] attacks. In ''[[Super Smash Bros. Ultimate]]'', this does not seem to delay the defeated character's self-destruction.
*In [[Stamina Smash|Stamina fights]], characters who are KO'd from freezing attacks cannot thaw out unless they are hit by [[Flame]] attacks. In ''Ultimate'', this does not seem to delay the defeated character's self-destruction.


==References==
==References==
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