Diddy Kong (SSBU)/Down special: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
[[File:DiddyKongDSpecialSSBU.png|thumb|400px|Hitbox visualization showing Diddy Kong's down special, Banana Peel]] | |||
[[File:DiddyKongDSpecialThrownSSBU.gif|thumb|400px|Hitbox visualization showing Diddy Kong's thrown down special, Banana Peel]] | |||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | |||
*{{nerf|The time until Diddy Kong can produce another Banana Peel after releasing the previous one has been significantly extended (12 frames → 61), removing his "pyramid scheme" infinite combo.}} | |||
==Hitboxes== | |||
{{UltimateHitboxTableHeader}} | |||
{{HitboxTableTitle|Throw|25}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=0.0% | |||
|angle=361 | |||
|bk=50 | |||
|ks=0 | |||
|fkv=0 | |||
|r=3.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Typeless | |||
|effect=Slip | |||
|sfx=Punch | |||
|slvl=S | |||
|clang=f | |||
|rebound=f | |||
|a=f | |||
|d=f | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=0.0% | |||
|angle=361 | |||
|bk=50 | |||
|ks=0 | |||
|fkv=0 | |||
|r=3.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Typeless | |||
|effect=Normal | |||
|sfx=Punch | |||
|slvl=S | |||
|clang=f | |||
|rebound=f | |||
|g=f | |||
|d=f | |||
}} | |||
{{HitboxTableTitle|Ground|25}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=0.0% | |||
|angle=361 | |||
|bk=50 | |||
|ks=0 | |||
|fkv=0 | |||
|r=3.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=-3.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Typeless | |||
|effect=Slip | |||
|sfx=Punch | |||
|slvl=S | |||
|clang=f | |||
|rebound=f | |||
|a=f | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=0.0% | |||
|angle=361 | |||
|bk=50 | |||
|ks=0 | |||
|fkv=0 | |||
|r=3.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=-3.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Typeless | |||
|effect=Slip | |||
|sfx=Punch | |||
|slvl=S | |||
|clang=f | |||
|rebound=f | |||
|a=f | |||
}} | |||
|} | |||
==Timing== | ==Timing== |
Latest revision as of 17:42, July 11, 2021
Update History[edit]
- The time until Diddy Kong can produce another Banana Peel after releasing the previous one has been significantly extended (12 frames → 61), removing his "pyramid scheme" infinite combo.
Hitboxes[edit]
Timing[edit]
The item throw is only if Diddy Kong is already holding an item.
Banana Generated | 4 |
---|---|
Item thrown | 14 |
Banana Thrown | 20 |
Interruptible | 40 |
Animation length | 50 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|