Simon (SSBU)/Down throw: Difference between revisions
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==Timing== | ==Timing== | ||
During frame 23, the move inflicts 10 frames of [[hitlag]] to both Simon and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
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|- | |- | ||
!Interruptible | !Interruptible | ||
| | |40 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 41: | Line 43: | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=23|e=LagThrowS}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=23|e=LagThrowS}}{{FrameStrip|t=Lag|c=16|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=21}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c=24}}{{FrameStrip|t=Vulnerable|c=36}} | {{FrameStrip|t=Invincible|c=24}}{{FrameStrip|t=Vulnerable|c=36}} |
Revision as of 18:26, July 7, 2021
Simon down throw hurtbox visualization | ||||
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Overview
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 8.0% | Forward | 80 | 65 | 0 | 0.0× | None |
Timing
During frame 23, the move inflicts 10 frames of hitlag to both Simon and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility | 1-24 |
---|---|
Throw Release | 24 |
Interruptible | 40 |
Animation length | 60 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|