Hero (SSBU)/Down throw: Difference between revisions
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==Timing== | ==Timing== | ||
During frame 18, the move inflicts 9 frames of [[hitlag]] to both Hero and the opponent, during which the opponent is [[invincible]]. This section shows its timing without the hitlag. | |||
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Revision as of 17:10, July 7, 2021
Hero down throw hurtbox visualization | ||||
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Overview
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 6.0% | Forward | 77 | 64 | 0 | 0.0× | None |
Timing
During frame 18, the move inflicts 9 frames of hitlag to both Hero and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility | 1-19 |
---|---|
Throw Release | 19 |
Interruptible | 39 |
Animation length | 66 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|