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Water Gun: Difference between revisions

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|interwikipage=Water Gun (move)
|interwikipage=Water Gun (move)
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'''Water Gun''' ({{ja|みずでっぽう|Mizu Deppō}}, ''Water Gun'') is [[Squirtle]]'s [[neutral special move]].
'''Water Gun''' ({{ja|みずでっぽう|Mizu Deppō}}, ''Water Gun'') is [[Squirtle]]'s [[neutral special move]].


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In ''Brawl'', when used uncharged, it does a short ranged attack that deals about 12% damage with minimal [[knockback]]. In ''Ultimate'', it acts like all other levels.
In ''Brawl'', when used uncharged, it does a short ranged attack that deals about 12% damage with minimal [[knockback]]. In ''Ultimate'', it acts like all other levels.


A fully charged Water Gun can be performed on an opponent who is in his/her helpless animation trying to grab the [[ledge]] (this can also work with {{SSBB|Mr. Game and Watch}}, {{SSBB|Snake}}, {{SSBB|R.O.B.}}, {{SSBB|Pit}}, {{SSBB|Sonic}}, and {{SSBB|Peach}} after they have used their third [[jump]]). Doing so will push them away from the ledge. Also, it is possible to push {{SSBB|Ness}} or {{SSBB|Lucas}} away from their [[PK Thunder]]s (though it is possible that the opponent can move their Thunders back to themselves quick enough). Finally, the player can use Water Gun on an opponent that is swinging a {{b|Hammer|item}}. Since players cannot use midair jumps and/or [[up special]]s while holding one, they would most likely be [[KO]]'d. All of these techniques can be used by Mario's F.L.U.D.D.
A fully charged Water Gun can be performed on an opponent who is in their helpless animation trying to grab the [[ledge]] (this can also work with {{SSBB|Mr. Game and Watch}}, {{SSBB|Snake}}, {{SSBB|R.O.B.}}, {{SSBB|Pit}}, {{SSBB|Sonic}}, and {{SSBB|Peach}} after they have used their third [[jump]]). Doing so will push them away from the ledge. Also, it is possible to push {{SSBB|Ness}} or {{SSBB|Lucas}} away from their [[PK Thunder]]s (though it is possible that the opponent can move their Thunders back to themselves quick enough). Finally, the player can use Water Gun on an opponent that is swinging a {{b|Hammer|item}}. Since players cannot use midair jumps and/or [[up special]]s while holding one, they would most likely be [[KO]]'d. All of these techniques can be used by Mario's F.L.U.D.D.


===Aqua Jump===
===Aqua Jump===

Revision as of 12:12, July 6, 2021

Water Gun
Squirtle Neutral B SSBU.gif
Squirtle using the move in Ultimate.
User Squirtle
Universe Pokémon
Article on Bulbapedia Water Gun (move)

Water Gun (みずでっぽう, Water Gun) is Squirtle's neutral special move.

Overview

When performing this move, Squirtle shoots water. It is functionally similar to Mario's F.L.U.D.D. in that it utilizes water, requires a charge, and has only pushforce, although it charges faster than F.L.U.D.D. and has more pushforce and range (the latter untrue when uncharged). If the player starts charging the move in the air, Squirtle is able to move left or right while charging. In Brawl, if Squirtle is recalled, its charge will be lost. In Ultimate, the charge will only be lost if the player is KO'd as Squirtle; being KO'd as Ivysaur or Charizard will not cause the charge to be lost. The player may also change the full spray's direction by tilting up or down. When fully charged, Squirtle can hold the charge and battle normally until the player presses the special button again.

In Brawl, when used uncharged, it does a short ranged attack that deals about 12% damage with minimal knockback. In Ultimate, it acts like all other levels.

A fully charged Water Gun can be performed on an opponent who is in their helpless animation trying to grab the ledge (this can also work with Mr. Game and Watch, Snake, R.O.B., Pit, Sonic, and Peach after they have used their third jump). Doing so will push them away from the ledge. Also, it is possible to push Ness or Lucas away from their PK Thunders (though it is possible that the opponent can move their Thunders back to themselves quick enough). Finally, the player can use Water Gun on an opponent that is swinging a Hammer. Since players cannot use midair jumps and/or up specials while holding one, they would most likely be KO'd. All of these techniques can be used by Mario's F.L.U.D.D.

Aqua Jump

An aqua jump occurs when Mario's F.L.U.D.D. or Squirtle's Water Gun hits any jumping character just before they begin to lose momentum. This causes the jump to rapidly speed up and double in height. It is technically not so much of a technique as a misuse of the two aforementioned moves.

Instructional quotes

Super Smash Bros. Brawl instruction booklet Squirtle (SSBB) Press the B Button to charge, then press the B Button again to shoot repelling water (no damage).
Super Smash Bros. Ultimate Move List Squirtle (SSBU) Spits water out at opponents. The more it has been charged, the more power it has to push opponents.

Origin

Water Gun being used by a Slowpoke in Omega Ruby/Alpha Sapphire.

In the Pokémon universe, Water Gun is a special Water-type attack which is a common attack for most first level Water-type Pokémon, Squirtle included. As it is learned at an early level, it is rather weak, and stronger Water-type attacks can replace it.

Gallery

Names in other languages

Language Name
Japan Japanese みずでっぽう
UK English Water Gun
France French Pistolet à O
Germany German Aquaknarre
Spain Spanish Pistola Agua
Italy Italian Pistolacqua
China Chinese (Simplified) 水枪
Taiwan Chinese (Traditional) 水槍
South Korea Korean 물대포
Netherlands Dutch Waterpistool
Russia Russian Водомёт

Trivia

  • In the Subspace Emissary, Squirtle's fully charged Water Gun can damage Subspace enemies. However, it only damages; there is no push effect.