Cheap: Difference between revisions
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==Characters that have been accused of being cheap== | ==Characters that have been accused of being cheap== | ||
*[[Pit (SSBB)|Pit]]- His arrows are fast and spammable, don't disappear until they hit something or go too far off the screen, and can be controlled. He has two ways to reflect projectiles, multiple jumps, and his recovery gives a huge vertical boost. However, if he's attacked while using his Up B, Pit won't be able to use it again until he gets back on ground. | *[[Pit (SSBB)|Pit]]- His arrows are fast and spammable, don't disappear until they hit something or go too far off the screen, and can be controlled. He has two ways to reflect projectiles, multiple jumps, and his recovery gives a huge vertical boost. However, if he's attacked while using his Up B, Pit won't be able to use it again until he gets back on ground. | ||
*[[Ike (SSBB)|Ike]]- Aside from Aether (which can be a Sacrificial KO though), all of his attacks have high knockback and excellent range | *[[Ike (SSBB)|Ike]]- Aside from Aether (which can be a Sacrificial KO though), all of his attacks have high knockback and excellent range. Probably the cheapest on four player time matches (especially if there are computer opponents), because he can easily KO characters at lower percentages than the rest of the cast and computers don't even think about dodging Ike's very powerful smash attacks. | ||
*[[Marth (SSBB)|Marth]]- Aside from dancing blade, all of his attacks have considerable knockback, damage, and range. Marth also has 5 jumps (First jump, second jump, dancing blade, shield breaker, dolphin slash) which can be annoying to foes. Also, Marth's attacks and running speed are fast. His forward smash and forward air are known to be great killers. His attacks result in good edgeguarding and his shield breaker can stop opponents. Because of this, he has been called overpowered or cheap. | *[[Marth (SSBB)|Marth]]- Aside from dancing blade, all of his attacks have considerable knockback, damage, and range. Marth also has 5 jumps (First jump, second jump, dancing blade, shield breaker, dolphin slash) which can be annoying to foes. Also, Marth's attacks and running speed are fast. His forward smash and forward air are known to be great killers. His attacks result in good edgeguarding and his shield breaker can stop opponents. Because of this, he has been called overpowered or cheap. | ||
*[[Pikachu (SSBB)|Pikachu]]- Pikachu has very fast and powerful smashes, good aerials, he is very small, and has a decent falling speed. His thunder attack is considered cheap most of all because it is used quickly and is a great edge guard. It also has very long verticle range | *[[Pikachu (SSBB)|Pikachu]]- Pikachu has very fast and somewhat powerful smashes, good aerials, he is very small, and has a decent falling speed. His thunder attack is considered cheap most of all because it is used quickly and is a great edge guard. It also has very long verticle range. | ||
== See Also == | == See Also == |
Revision as of 17:39, July 29, 2008
Cheap is a word that has been used to complain about almost any aspect of a game. [1] Because of this, it has no clear meaning. The closest definition is, "a strategy that someone can not figure out how to beat" or "a strategy that is seen as unfair or in poor sportsmanship".
Examples of Tactics That Have Been Claimed to be 'Cheap'
Tactics that one player sees as cheap can be seen as fair to another, and vice versa. This list is not complete, official, or accurate for judging a player in any way.
SSB
SSBM
- Box glitch
- Chain grabbing
- Edge-guarding
- Edge-hogging
- Freeze glitch
- Infinite Super Scope Glitch
- The kamikaze glitch
- Ken combo
- Projectiles
- Short hop laser
- Spikes
- Shine spike
- Soul Breaker
- Super Wavedash
- Wavedashing
- Yoyo Glitch
SSBB
All Games
- Sacrificial KO
- Camping
- Stale Moves/Spamming
- Abusing glitches
- Ganging up on one player (e.g. uneven teams)
- Edge-hogging
Outside of the video games
- Constantly/randomly pausing
- Distracting other players
- "Accidentally" knocking down controllers or the entire console
Characters that have been accused of being cheap
- Pit- His arrows are fast and spammable, don't disappear until they hit something or go too far off the screen, and can be controlled. He has two ways to reflect projectiles, multiple jumps, and his recovery gives a huge vertical boost. However, if he's attacked while using his Up B, Pit won't be able to use it again until he gets back on ground.
- Ike- Aside from Aether (which can be a Sacrificial KO though), all of his attacks have high knockback and excellent range. Probably the cheapest on four player time matches (especially if there are computer opponents), because he can easily KO characters at lower percentages than the rest of the cast and computers don't even think about dodging Ike's very powerful smash attacks.
- Marth- Aside from dancing blade, all of his attacks have considerable knockback, damage, and range. Marth also has 5 jumps (First jump, second jump, dancing blade, shield breaker, dolphin slash) which can be annoying to foes. Also, Marth's attacks and running speed are fast. His forward smash and forward air are known to be great killers. His attacks result in good edgeguarding and his shield breaker can stop opponents. Because of this, he has been called overpowered or cheap.
- Pikachu- Pikachu has very fast and somewhat powerful smashes, good aerials, he is very small, and has a decent falling speed. His thunder attack is considered cheap most of all because it is used quickly and is a great edge guard. It also has very long verticle range.
See Also
References
- ^ "Cheap" in Playing to Win, by David Sirlin, First Edition, 2006.