Marth (SSB4): Difference between revisions

m
m (Reverted edits by Gwenda Eccles (talk) to last version by SuperSqank.)
Tag: Rollback
Line 201: Line 201:
**{{buff|Up throw has more base knockback (60 → 70), improving its KO potential.}}
**{{buff|Up throw has more base knockback (60 → 70), improving its KO potential.}}
*[[Down throw]]:
*[[Down throw]]:
**{{buff|Down throw sends foes at an upwards trajectory (135° → 100°), with more base knockback (65 → 95), which along with the changes to hitstun canceling, gives some new follow-up options with his aerials at low percents. This new trajectory also gives Marth a new throw for getting opponents above him without needing to stale his kill throw in up throw.}}
**{{buff|Down throw sends foes at an upwards trajectory (135° → 100°), with more base knockback (65 → 95), which, along with the changes to hitstun canceling, gives some new follow-up options with his aerials at low percents. This new trajectory also gives Marth a new throw for getting opponents above him without needing to stale his kill throw in up throw.}}
**{{nerf|Down throw's upwards trajectory and higher knockback removes its tech chasing potential and it can no longer chain grab opponents.}}
**{{nerf|Down throw's upwards trajectory and higher knockback removes its tech chasing potential and it can no longer chain grab opponents.}}