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m (Reverted edits by Gwenda Eccles (talk) to last version by SuperSqank.) Tag: Rollback |
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**{{buff|Up throw has more base knockback (60 → 70), improving its KO potential.}} | **{{buff|Up throw has more base knockback (60 → 70), improving its KO potential.}} | ||
*[[Down throw]]: | *[[Down throw]]: | ||
**{{buff|Down throw sends foes at an upwards trajectory (135° → 100°), with more base knockback (65 → 95), which along with the changes to hitstun canceling, gives some new follow-up options with his aerials at low percents. This new trajectory also gives Marth a new throw for getting opponents above him without needing to stale his kill throw in up throw.}} | **{{buff|Down throw sends foes at an upwards trajectory (135° → 100°), with more base knockback (65 → 95), which, along with the changes to hitstun canceling, gives some new follow-up options with his aerials at low percents. This new trajectory also gives Marth a new throw for getting opponents above him without needing to stale his kill throw in up throw.}} | ||
**{{nerf|Down throw's upwards trajectory and higher knockback removes its tech chasing potential and it can no longer chain grab opponents.}} | **{{nerf|Down throw's upwards trajectory and higher knockback removes its tech chasing potential and it can no longer chain grab opponents.}} | ||
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