Arcade controller: Difference between revisions

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[[File:Smashboxmodern.png|thumb|200px|The final design of the Smash Box. Note the analog buttons that serve as a replacement to the joystick.]]
An '''arcade controller''' — sometimes referred to as a '''fightstick''' or '''box controller''' — is a controller designed after an arcade cabinet's control deck, mainly designed for use with traditional fighting games. The rise of arcade controllers dates back to 1987 with the release of the original ''Street Fighter'' and has since been a staple in the fighting game community. Since 2014, with the advent of the Smash Box, multiple controllers have been produced with the aim of using them with [[Super Smash Bros.]] titles.  
An '''arcade controller''' — sometimes referred to as a '''fightstick''' or '''box controller''' — is a controller designed after an arcade cabinet's control deck, mainly designed for use with traditional fighting games. The rise of arcade controllers dates back to 1987 with the release of the original ''Street Fighter'' and has since been a staple in the fighting game community. Since 2014, with the advent of the Smash Box, multiple controllers have been produced with the aim of using them with [[Super Smash Bros.]] titles.  


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==Smash Box==
==Smash Box==
[[File:Smashboxmodern.png|thumb|200px|The final design of the Smash Box. Note the analog buttons that serve as a replacement to the joystick.]]
[[File:Smash Box.jpg|thumb|An overview of the prototype Smash Box controller prior to its release.|300px]]
[[File:Smash Box.jpg|thumb|An overview of the prototype Smash Box controller prior to its release.|300px]]
The '''Smash Box''' is a [[controller]] designed by [https://www.hitboxarcade.com/ Hit Box] founder Dustin Huffer. The design of the controller is reminiscent of a traditional arcade controller used by other fighting games, with one notable exception: the lack of a [[joystick]]. In an attempt to address precision and health issues associated with the joystick, the Smash Box instead uses analog buttons, a significant difference compared to other arcade controllers, but also one that has paved the way for more like it. Like many quality arcade controllers, it uses 24mm Sanwa Denshi OBSF-24 buttons.  
The '''Smash Box''' is a [[controller]] designed by [https://www.hitboxarcade.com/ Hit Box] founder Dustin Huffer. The design of the controller is reminiscent of a traditional arcade controller used by other fighting games, with one notable exception: the lack of a [[joystick]]. In an attempt to address precision and health issues associated with the joystick, the Smash Box instead uses analog buttons, a significant difference compared to other arcade controllers, but also one that has paved the way for more like it. Like many quality arcade controllers, it uses 24mm Sanwa Denshi OBSF-24 buttons.  
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