Spam: Difference between revisions

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Some popular moves to spam:
Some popular moves to spam:
*Mario's/Luigi's/Dr. Mario's [[Fireball|Fireballs]]/[[Megavitamins]]
*[[Mario]]'s/[[Luigi]]'s/[[Dr. Mario]]'s [[Fireball|Fireballs]]/[[Megavitamins]]
*Fox's/Falco's/Wolf's [[Blaster]]
*[[Fox]]'s/[[Falco]]'s/[[Wolf]]'s [[Blaster]]
*Samus's [[Missile|missiles]] (either kind)
*[[Samus]]'s [[Missile|missiles]] (either kind)
*Pikachu's [[Thunder]] and [[Thunder Jolt]]
*[[Pikachu]]'s [[Thunder]] and [[Thunder Jolt]]
*Link's/Young Link's/Toon Link's [[Bomb|bombs]]
*[[Link]]'s/[[Young Link]]'s/[[Toon Link]]'s [[Bomb|bombs]]
*Many character's [[Neutral A]] combo
*Many character's [[Neutral A]] combo
*[[Stall-Then-Fall|Stall-Then-Falls]]
*[[Stall-Then-Fall|Stall-Then-Falls]]
*Ness'/Lucas' [[PK Fire]] & [[PK Thunder]] ([[PK Thunder Rush]])
*[[Ness]]'/[[Lucas]]' [[PK Fire]] & [[PK Thunder]] ([[PK Thunder Rush]])
*Pit's [[Palutena's Arrow|Arrows]] and [[Angel Ring]]
*[[Pit]]'s [[Palutena's Arrow|Arrows]] and [[Angel Ring]]
*Zelda's [[Din's Fire]] and [[Nayru's Love]]
*[[Zelda]]'s [[Din's Fire]] and [[Nayru's Love]]
*[[Smash attack|C-Stick Smashes]], especially with Wolf
*[[Smash attack|C-Stick Smashes]], especially with Wolf
*Diddy Kong's [[Banana Peel (move)|bananas]]
*[[Diddy Kong]]'s [[Banana Peel (move)|bananas]]
*Yoshi's [[Egg Throw]]
*[[Yoshi]]'s [[Egg Throw]]
*[[Snake]]'s [[grenade]]s (doesn't decay) and his tilts.
*[[Snake]]'s [[grenade]]s (doesn't decay) and his tilts.
*[[Meta Knight]]'s Mach Tornado.
*[[Meta Knight]]'s Mach Tornado.
[[Category:Terms]]
[[Category:Terms]]

Revision as of 03:39, August 3, 2009

Spamming refers to using a certain move repetitively. Projectiles are the most used spamming moves. This action is sometimes considered cheap, especially when a player uses the same attacks all the time. Some players will use different attack but will have a tendency to use spammy attacks more often. Juggling an opponent may also involve spamming such as repeating Up Tilts. Grabs have also been known to spam. This is known as a chaingrab. Ideally, the spammable move is fast, has little or no lag, and can be used from a distance. While the game discourages spamming with Stale-Move Negation, the average spammable move doesn't do much damage anyway, so the effect is less noticeable. Spamming all the time will make a player's attacks very predictable, so a "normal" player can shield to dodge most of the spammer's attacks. Playing with characters with counterattacks or reflectors is also a good way to deal with spamming players.

Some popular moves to spam: