Spam: Difference between revisions

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'''Spamming''' refers to using a certain move repetitively. [[Projectile|Projectiles]] are the most used spamming moves. This action is sometimes considered [[cheap]]. [[Juggle|Juggling]] an opponent may also involve spamming such as repeating Up Tilts. [[Grab|Grabs]] have also been known to spam. This is known as a [[chaingrab]]. Ideally, the spammable move is fast, has little or no lag, and can be used from a distance. While the game discourages spamming with [[Stale-Move Negation]], the average spammable move doesn't do much damage anyway, so the effect is less noticable. Spamming will make a player's attacks very predictable, so a "normal" player can [[shield]] to doge most  of the spammer's attacks.
'''Spamming''' refers to using a certain move repetitively. [[Projectile|Projectiles]] are the most used spamming moves. This action is sometimes considered [[cheap]]. [[Juggle|Juggling]] an opponent may also involve spamming such as repeating Up Tilts. [[Grab|Grabs]] have also been known to spam. This is known as a [[chaingrab]]. Ideally, the spammable move is fast, has little or no lag, and can be used from a distance. While the game discourages spamming with [[Stale-Move Negation]], the average spammable move doesn't do much damage anyway, so the effect is less noticable. Spamming all the time will make a player's attacks very predictable, so a "normal" player can [[shield]] to doge most  of the spammer's attacks.


Some popular moves to spam:
Some popular moves to spam:

Revision as of 14:25, March 14, 2009

Spamming refers to using a certain move repetitively. Projectiles are the most used spamming moves. This action is sometimes considered cheap. Juggling an opponent may also involve spamming such as repeating Up Tilts. Grabs have also been known to spam. This is known as a chaingrab. Ideally, the spammable move is fast, has little or no lag, and can be used from a distance. While the game discourages spamming with Stale-Move Negation, the average spammable move doesn't do much damage anyway, so the effect is less noticable. Spamming all the time will make a player's attacks very predictable, so a "normal" player can shield to doge most of the spammer's attacks.

Some popular moves to spam: