Alternate music: Difference between revisions

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{{merge|Music (SSBM)|similar enough to be a section in that article}}
'''Alternate music''' sometimes plays in particular stages in ''[[Super Smash Bros. Melee]]''. These tunes can be triggered by:
'''Alternate music''' sometimes plays in particular stages in ''[[Super Smash Bros. Melee]]''. These tunes can be triggered by:
* Unlocking a certain stage or extra
* Unlocking a certain stage or extra
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The alternate music for normal stages are:
The alternate music for normal stages are:
* [[Icicle Mountain]]: ''Balloon Fight'' theme
* [[Infinite Glacier: Icicle Mountain|Icicle Mountain]]: ''Balloon Fight''
* [[Great Bay]]: ''The Legend of Zelda: Ocarina of Time'''s Lost Woods theme
* [[Termina: Great Bay|Great Bay]]: ''Saria's Song''
* [[Temple]]: ''Fire Emblem'' theme
* [[Hyrule: Temple|Temple]]: ''Fire Emblem''
* [[Yoshi's Island (SSBM)|Yoshi's Island]]: ''Super Mario Bros. 3'''s Stage 1 remix
* [[Yoshi's Island: Yoshi's Island|Yoshi's Island]]: ''Super Mario Bros. 3''
* [[Pokemon Stadium]]: ''Pokemon Gold & Silver'''s Trainer Battle theme
* [[Kanto: Pokémon Stadium|Pokémon Stadium]]: ''Battle Theme''
* [[Big Blue]]: ''Mach Rider'' theme
* [[F-Zero Grand Prix: Big Blue|Big Blue]]: ''Mach Rider''
* [[Onett]]: "Mother 2" (theme from ''Earthbound'')
* [[Eagleland: Onett|Onett]]: ''Mother 2''
* [[Mushroom Kingdom]]: ''Dr. Mario'''s "Fever" theme
* [[Mushroom: Kingdom|Kingdom]]: ''Dr. Mario''
* [[Mushroom Kingdom II]]: ''Dr. Mario'''s "Fever" theme
* [[Mushroom: Kingdom II|Kingdom II]]: ''Dr. Mario''
* [[Battlefield]]: [[Multi-Man Melee]] battle music
* [[Special Stages: Battlefield|Battlefield]]: ''Multi-Man Melee 1''
* [[Final Destination]]: Event 51: The Showdown's theme (a remixed version of [[SSBM]]'s opening song)
* [[Special Stages: Final Destination|Final Destination]]: ''Multi-Man Melee 2''


==Alternate music for [[Adventure Mode]] stages==
==Alternate music for [[Adventure Mode]] stages==
On the screen that shows what stage is coming next in [[Adventure Mode]], alternate music will play on some stages if the player holds down L, R, and presses START, while keeping L and R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with [[Captain Falcon]]. The only exception is the [[Temple]] battle with [[Zelda]].
On the screen that shows what stage is coming next in [[Adventure Mode]], alternate music will play on some stages if the player holds down L, R, and presses START, while keeping L and R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with [[Captain Falcon]].
 
Here are the stages that have alternate music in Adventure Mode:
* [[Mushroom Kingdom Adventure|Mushroom Kingdom]]: ''Super Mario Bros. 3''
* [[Underground Maze]]: ''Fire Emblem''
* [[Planet Zebes: Brinstar|Brinstar]]: ''[[Planet Zebes: Brinstar Depths|Brinstar Depths]]''
* [[Dream Land: Green Greens|Green Greens]]: ''[[Dream Land: Fountain of Dreams|Fountain of Dreams]]''
* [[Lylat System: Corneria|Corneria]]: ''[[Lylat System: Venom|Venom]]''
* [[Kanto: Pokémon Stadium|Pokémon Stadium]]: ''Battle Theme
* [[F-Zero Grand Prix]]: ''Mach Rider''
* [[Eagleland: Onett|Onett]]: ''Mother 2''
* [[Infinite Glacier: Icicle Mountain|Icicle Mountain]]: ''Balloon Fight]]''
* [[Special Stages: Battlefield|Battlefield]]: ''Multi-Man Melee 1]]
 
Also, certain stages will play music not heard on the stage in Vs. Mode when they are played on in Adventure Mode:
* [[Hyrule: Temple|Temple]]: ''[[Termina: Great Bay|Great Bay]]''
* [[Dream Land: Green Greens|Green Greens]]: ''[[Dream Land|Dream Land N64]]'' (during Giant [[Kirby]] battle)
* [[Special Stages: Final Destination|Final Destination]]: ''[[Giga Bowser]]'' (during the fight against him)


Here are the stages with alternate music only in Adventure Mode:
* Mushroom Kingdom (1st): ''Super Mario Bros. 3'''s Stage 1 remix
* [[Underground Maze]]: ''Fire Emblem'' theme
* [[Temple]]: [[Great Bay]] music
* [[Brinstar]]: [[Brinstar Depths]] music
* [[Green Greens]]: [[Fountain of Dreams]] music
* [[Corneria]]: [[Venom]] music
* F-Zero Grand Prix: ''Mach Rider'' theme
Like the normal stages, there is also a 12% chance of the alternate music playing automatically.
Like the normal stages, there is also a 12% chance of the alternate music playing automatically.



Revision as of 11:35, August 19, 2008

Alternate music sometimes plays in particular stages in Super Smash Bros. Melee. These tunes can be triggered by:

  • Unlocking a certain stage or extra
  • Holding down a certain button combination

They can also be triggered randomly.

Alternate music for normal stages

Every time any one of these stages is loaded up in Vs. Mode or Training Mode, there is a 12% chance that the alternate music will play instead of the normal music. If L or R is held while the stage is loading, the alternate music will be forced to play.

The alternate music for normal stages are:

Alternate music for Adventure Mode stages

On the screen that shows what stage is coming next in Adventure Mode, alternate music will play on some stages if the player holds down L, R, and presses START, while keeping L and R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with Captain Falcon.

Here are the stages that have alternate music in Adventure Mode:

Also, certain stages will play music not heard on the stage in Vs. Mode when they are played on in Adventure Mode:

Like the normal stages, there is also a 12% chance of the alternate music playing automatically.

Alternate main menu music

After Classic Mode, Adventure Mode, All-Star Mode, Target Test (with every character), 10-Man Melee, 100-Man Melee, 3-Minute Melee, and 15-Minute Melee have all been completed at least once, there is a slight chance that a different menu theme will play on the main menu.

Alternate music for Target Test

The music can also be changed for any characters' Target Test. Pausing the game and holding L, R, and Z together will restart the match with the character of choice's theme song playing.