Grapple canceling: Difference between revisions
MHStarCraft (talk | contribs) No edit summary |
m (Cleaning up/condensing and marking as a stub.) |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}}{{stub}} | ||
'''Grapple canceling''' is a technique available to {{SSBB|Samus}}, {{SSBB|Link}}, {{SSBB|Toon Link}}, and {{SSBB|Lucas}} (the characters | '''Grapple canceling''' is a technique available to {{SSBB|Samus}}, {{SSBB|Link}}, {{SSBB|Toon Link}}, and {{SSBB|Lucas}} (the characters whose [[grab]]s are grapples) in ''[[Super Smash Bros. Brawl]]''. The technique allows a midair grapple to be canceled, with no [[landing lag]]. | ||
==Execution== | ==Execution== | ||
The easiest way to | The easiest way to grapple cancel is to [[short hop]], then press the [[grab]] button on the way down. If the character has a midair grapple move, it will extend quickly, lightly damaging those who touch it. Upon landing, there will be no lag, and any other move can be performed immediately. | ||
==Uses== | ==Uses== | ||
Grapple canceling is most useful with Samus, as her aerial [[Grapple Beam]] ("[[grab aerial|zair]]") comes out quickly, has a long range, and has decent stun time on it. Samus can also short hop a [[Missile|Homing Missile]] and start her zair upon completion of the Homing Missile, canceling when it hits the ground. This technique is useful for pressuring, approaching, and stopping approaches. | |||
==External links== | ==External links== | ||
[http://www.youtube.com/watch?v=7EnqhP6JeIo Grapple Canceling in action] | [http://www.youtube.com/watch?v=7EnqhP6JeIo Grapple Canceling in action] | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] |
Revision as of 02:08, June 6, 2021
Grapple canceling is a technique available to Samus, Link, Toon Link, and Lucas (the characters whose grabs are grapples) in Super Smash Bros. Brawl. The technique allows a midair grapple to be canceled, with no landing lag.
Execution
The easiest way to grapple cancel is to short hop, then press the grab button on the way down. If the character has a midair grapple move, it will extend quickly, lightly damaging those who touch it. Upon landing, there will be no lag, and any other move can be performed immediately.
Uses
Grapple canceling is most useful with Samus, as her aerial Grapple Beam ("zair") comes out quickly, has a long range, and has decent stun time on it. Samus can also short hop a Homing Missile and start her zair upon completion of the Homing Missile, canceling when it hits the ground. This technique is useful for pressuring, approaching, and stopping approaches.