Super Smash Bros. Ultimate

Gigaslash: Difference between revisions

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[[File:GigaslashOrigin.gif|thumb|left|150px|Eight using Gigaslash in ''{{s|dragonquestwiki|Dragon Quest VIII}}''.]]
[[File:GigaslashOrigin.gif|thumb|left|150px|Eight using Gigaslash in ''{{s|dragonquestwiki|Dragon Quest VIII}}''.]]
{{s|dragonquestwiki|Gigaslash}} is a powerful, recurring ability in the ''Dragon Quest'' series, first seen in ''Dragon Quest VI''. Despite its name suggesting a physical attack, the move is a magical attack; it deals immense Zap damage on a single group of enemies. The heroes channeling lightning also resembles {{s|dragonquestwiki|Kazapple}}, a magic spell that draws MP from the entire party to activate.
{{s|dragonquestwiki|Gigaslash}} is a powerful, recurring ability in the ''Dragon Quest'' series, first seen in ''Dragon Quest VI''. Despite its name suggesting a physical attack, the move is a magical attack; it deals immense Zap damage on a single group of enemies. The heroes channeling lightning also resembles {{s|dragonquestwiki|Kazapple}}, a magic spell that draws MP from the entire party to activate.
The Hero from DQVIII can learn Gigaslash as a sword-only technique after fully investing 100 skill points into either the "Sword" or "Courage" skills, while The Hero from DQXI will learn Gigaslash for 25 points in his Swordmastery skill tree. Both Solo and Erdrick can’t learn it because it was introduced after both of their games released.
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Revision as of 05:09, April 26, 2021

Gigaslash
Hero Final Smash SSBU.gif
User Hero
Universe Dragon Quest
Article on Dragon Quest Wiki Gigaslash

Gigaslash (ギガスラッシュ, Gigaslash) is Hero's Final Smash in Super Smash Bros. Ultimate.

Overview

In this Final Smash, Hero performs an upward slash and if the hit manages to damage at least one opponent, then they will be trapped in place and a cutscene will play where the remaining non-playable Dragon Quest Heroes (in order of appearance, the Heroes from II, V, VI, VII, X, IX and I) appear and gather their weapons together, shooting energy upwards into the air, with the energy charging Hero's sword, who then attacks with an outward slash. The game cannot be paused for the duration of the move.

The Final Smash is comprised of two hits, with the second hit only being activated if the first hit manages to hit a player. The first hit of the move is a ranged sword swing with an electric effect, dealing 8% damage to any opponents that have taken damage from the hit. The second hit activates after the cutscene finishes and deals 39% damage with immense knockback. On Final Destination, the attack can KO Mario at 15% at the ledge and 40% at the center (Percentages are from damage dealt with the Smash Ball variant of the Final Smash). According to the cutscene, the second hit is the result of a powerful electric slash from the sword that the Hero wields. Likewise, the second hit of Gigaslash will have an electric effect, similar to the first.

Instructional quote

Super Smash Bros. Ultimate Move List Hero (SSBU) The hero swings his sword forward. If it hits an opponent, the hero calls upon the power of past protagonists. This attack can hit up to three fighters and will launch them all at the end of the move.

Origin

Eight using Gigaslash in Dragon Quest VIII.

Gigaslash is a powerful, recurring ability in the Dragon Quest series, first seen in Dragon Quest VI. Despite its name suggesting a physical attack, the move is a magical attack; it deals immense Zap damage on a single group of enemies. The heroes channeling lightning also resembles Kazapple, a magic spell that draws MP from the entire party to activate.

The Hero from DQVIII can learn Gigaslash as a sword-only technique after fully investing 100 skill points into either the "Sword" or "Courage" skills, while The Hero from DQXI will learn Gigaslash for 25 points in his Swordmastery skill tree. Both Solo and Erdrick can’t learn it because it was introduced after both of their games released.

Gallery

Names in other languages

Language Name
Japan Japanese ギガスラッシュ, Gigaslash
UK English Gigaslash
France French Gigentaille
Germany German Gigahieb
Spain Spanish Megaestocada
Italy Italian Mega fendente
China Chinese (Simplified) 光刃斩
Taiwan Chinese (Traditional) 光刃斬
South Korea Korean 기가 슐래시, Gigaslash
Netherlands Dutch Gigaslag
Russia Russian Гигаслеш

Trivia

  • The Hero from Dragon Quest V is the only Hero that is not depicted wielding a sword. He instead wields a staff.
  • Gigaslash is one of four Final Smashes to incorporate a pre-rendered cinematic, along with All-Out Attack, House of Boom, and Supernova.
    • The art assets used for said cinematic appear to be recycled from Dragon Quest: Monster Battle Road Victory.
    • Like these Final Smashes, Gigaslash's cutscene plays at 30 frames per second, as opposed to the rest of the game running at 60 frames per second. It's likely this was done as a space-saving measure.
  • At around 7 seconds, Gigaslash had been the longest duration out of any cinematic Final Smash, with Supernova now being the longest at around 8 seconds.
  • The appearance of the Hero from Dragon Quest X in this Final Smash marks the second time the character has appeared outside of Japan, with the first being Dragon Quest XI. This is due to Dragon Quest X being the only game in the series to have never been released outside of Japan.
  • Ultimate's depiction of Gigaslash was later referenced in the arcade game Dragon Quest: Scan Battlers.[1] The name translates to Ultimate Gigaslash.
  • If the player returns to the Switch home screen during the cinematic, the animation of Hero swinging his electrified sword will be out of sync with the cutscene and cut to white early.
  • A glitch can occur with 3 players: when one player uses a Bomber and a Hero uses Gigaslash at the right time on the opposing player, the cutscene will be slowed down and the Hero's model will be out of sync.
    • This can also occur with All-Out Attack, House of Boom and Supernova.
  • Gigaslash is currently the only Final Smash used by a DLC character that can catch all seven opponents; Joker's can only catch four, Byleth, Sephiroth, Pyra, and Mythra's can only catch three (though the latter two can catch more during the non-cinematic portion of their Final Smash), Piranha Plant's can only catch two (using Petey Piranha's cages), and Banjo & Kazooie, Terry, Min Min, and Steve's can only catch one.

References