Smasher:MagicScrumpy: Difference between revisions

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On November 25th, 2016, {{Sm|PracticalTAS}} [https://www.reddit.com/r/SSBM/comments/5ekzfe/my_last_words_on_magicscrumpys_young_link_the/?st=j2xx97ps&sh=12084834 posted his full study of "600 Hours"] on r/SSBM. Alongside the inconsistencies in the Final Destination colors, PracticalTAS observed an unnatural, greatly lopsided distribution in the tens digit of the starting timer values on each clip, with 12 out of 19 combos starting at timer values of ...:5X, and 4 out of the remaining combos starting at ...:3X to ...:4X. Using a [[wikipedia:chi-squared test|chi-squared statistical test]] and comparing "600 Hours" to other well-known combo videos, he concluded that this deviation was statistically significant by "several orders of magnitude," and could not be explained by random chance. PracticalTAS concluded that "600 Hours" was TAS, arguing that MagicScrumpy had changed the starting timer and stock count to lower values to hide that his combos were not done in the middle of real games, but rather immediately as each game started, using tool assistance to execute each one.
On November 25th, 2016, {{Sm|PracticalTAS}} [https://www.reddit.com/r/SSBM/comments/5ekzfe/my_last_words_on_magicscrumpys_young_link_the/?st=j2xx97ps&sh=12084834 posted his full study of "600 Hours"] on r/SSBM. Alongside the inconsistencies in the Final Destination colors, PracticalTAS observed an unnatural, greatly lopsided distribution in the tens digit of the starting timer values on each clip, with 12 out of 19 combos starting at timer values of ...:5X, and 4 out of the remaining combos starting at ...:3X to ...:4X. Using a [[wikipedia:chi-squared test|chi-squared statistical test]] and comparing "600 Hours" to other well-known combo videos, he concluded that this deviation was statistically significant by "several orders of magnitude," and could not be explained by random chance. PracticalTAS concluded that "600 Hours" was TAS, arguing that MagicScrumpy had changed the starting timer and stock count to lower values to hide that his combos were not done in the middle of real games, but rather immediately as each game started, using tool assistance to execute each one.


MagicScrumpy did not publicly address this issue for months; however, members of his public [[Discord]] posted [https://www.reddit.com/r/SSBM/comments/5ekzfe/my_last_words_on_magicscrumpys_young_link_the/dadiwiz/?st=j2xy14u2&sh=87bbcd49 screenshots] of him reacting inappropriately to the situation while it unfolded. Notably, he admitted to putting unskippable advertisements on "600 Hours" to gain revenue from those looking to scrutinize the video, and harshly dismissed the accusations as "drama" that he would disprove once the initial outrage had settled. Around this time, community members remembered that he had submitted "600 Hours" to a combo video competition with a cash prize of $100 USD for 1st place. This further fueled the outrage, with many denouncing him for submitting a tool-assisted video, viewing said action as dishonest and fraudulent, which would irreparably damage his reputation in the ''Melee'' community.
MagicScrumpy did not publicly address this issue for months; however, members of his public [[Discord]] posted [https://www.reddit.com/r/SSBM/comments/5ekzfe/my_last_words_on_magicscrumpys_young_link_the/dadiwiz/?st=j2xy14u2&sh=87bbcd49 screenshots] of him reacting inappropriately to the situation while it unfolded. Notably, he admitted to putting unskippable advertisements on "600 Hours" to gain revenue from those looking to scrutinize the video, and harshly attacked the community, while dismissing the accusations as "drama" that he would disprove once the initial outrage had settled. Around this time, community members remembered that he had submitted "600 Hours" to a combo video competition with a cash prize of $100 USD for 1st place, although he did not win. This further fueled the outrage, with many denouncing him for submitting a tool-assisted video, viewing said action as dishonest and fraudulent, which would irreparably damage his reputation in the ''Melee'' community.


Months later, on March 2nd, 2017, MagicScrumpy posted a Pastebin link on his [[Twitter]] account responding to the situation, which he has since deleted. He admitted that parts of "600 Hours" were tool-assisted, but maintained that the clips were a mix of TASed, staged, and real combos; however, he did not indicate which of the combos fell into which category. He recalled that the song he wanted to use for the video was too long, and that he did not have enough real clips to fill out its length, leading him to fake some of the combos to fill the empty space. scrumpy also claimed that he was unaware that the combo video competition had a cash prize. The community largely deemed his apology somewhat insincere before it was removed.
Months later, on March 2nd, 2017, MagicScrumpy posted a Pastebin link on his [[Twitter]] account responding to the situation, which he has since deleted. He admitted that parts of "600 Hours" were tool-assisted, but maintained that the clips were a mix of TASed, staged, and real combos; however, he did not indicate which of the combos fell into which category. He recalled that the song he wanted to use for the video was too long, and that he did not have enough real clips to fill out its length, leading him to fake some of the combos to fill the empty space. scrumpy also claimed that he was unaware that the combo video competition had a cash prize. The community largely deemed his apology somewhat insincere before it was removed.

Revision as of 04:38, April 12, 2021

MagicScrumpy "scrumpy"
Character info
Melee mains Peach, Young Link
Other Melee character Fox
Personal and other info
Real name Jeremiah Joslin
Birth date (age 27)
Location Ann Arbor, Michigan United States
Miscellaneous info
Skill Super Smash Bros. Melee Amateur

MagicScrumpy, or simply scrumpy (all in lowercase) is a Smasher from Michigan who specializes in creating mods and TASes for Melee on YouTube. He also speedruns games such as Super Mario Sunshine. As of May of 2017, his main YouTube channel, which focuses on Melee, has over 100,000 subscribers, his second channel titled "redfuzzydice" has over 20,000 subscribers, his Twitch channel has nearly 9,000 followers (and non-public amount of subscribers), and his Twitter account has over 12,000 followers.

Series

  • What If?: A series focusing on changing an aspect of a character and making TAS montage that shows off what it would look like if the character had a certain trait, typically taken from another character. This series is the most common type of video on the channel.
  • WarioWare: Smash Bros Edition: Short and discontinued parodies of the WarioWare games if they were Melee-themed.
  • Rebalancing Melee: Also known as the "Viable" series, scrumpy rebalances characters to make them better or worse, and occasionally overpowered.
  • Miscellaneous Melee Videos: Melee videos with no main theme.
  • Turbo Mode: Montages where character's moves can be cancelled into each other.
  • Glitch in Depth: Also known as "Glitch Explained," Scrumpy goes over the technical details for why certain glitches happen in video games.
  • Breaking Super Mario Sunshine: A series moved to his second channel where he explores interesting things about Super Mario Sunshine.
  • Shitty E-Sports Commentary: A discontinued series where scrumpy voices famous Smash moments in the most monotone voice possible.

Controversy

600 Hours & TAS

MagicScrumpy's "600 Hours" Young Link combo video became the subject of scrutiny in late 2016, where multiple community members claimed that the video was tool-assisted, albeit with mostly circumstantial evidence. However, prominent community statistician PracticalTAS took note of a reddit comment bringing up a much more decisive point as to the nature of "600 Hours." MagicScrumpy recorded his combos using the 20XX Melee Training Hack Pack, which features a "rainbow" modification of Final Destination that periodically cycles through stage colors. The Final Destination colors that appeared in "600 Hours" were greatly inconsistent with the timer values they appeared at (assuming the standard Netplay match setting of 8 minutes), prompting PracticalTAS to investigate the video further.

On November 25th, 2016, PracticalTAS posted his full study of "600 Hours" on r/SSBM. Alongside the inconsistencies in the Final Destination colors, PracticalTAS observed an unnatural, greatly lopsided distribution in the tens digit of the starting timer values on each clip, with 12 out of 19 combos starting at timer values of ...:5X, and 4 out of the remaining combos starting at ...:3X to ...:4X. Using a chi-squared statistical test and comparing "600 Hours" to other well-known combo videos, he concluded that this deviation was statistically significant by "several orders of magnitude," and could not be explained by random chance. PracticalTAS concluded that "600 Hours" was TAS, arguing that MagicScrumpy had changed the starting timer and stock count to lower values to hide that his combos were not done in the middle of real games, but rather immediately as each game started, using tool assistance to execute each one.

MagicScrumpy did not publicly address this issue for months; however, members of his public Discord posted screenshots of him reacting inappropriately to the situation while it unfolded. Notably, he admitted to putting unskippable advertisements on "600 Hours" to gain revenue from those looking to scrutinize the video, and harshly attacked the community, while dismissing the accusations as "drama" that he would disprove once the initial outrage had settled. Around this time, community members remembered that he had submitted "600 Hours" to a combo video competition with a cash prize of $100 USD for 1st place, although he did not win. This further fueled the outrage, with many denouncing him for submitting a tool-assisted video, viewing said action as dishonest and fraudulent, which would irreparably damage his reputation in the Melee community.

Months later, on March 2nd, 2017, MagicScrumpy posted a Pastebin link on his Twitter account responding to the situation, which he has since deleted. He admitted that parts of "600 Hours" were tool-assisted, but maintained that the clips were a mix of TASed, staged, and real combos; however, he did not indicate which of the combos fell into which category. He recalled that the song he wanted to use for the video was too long, and that he did not have enough real clips to fill out its length, leading him to fake some of the combos to fill the empty space. scrumpy also claimed that he was unaware that the combo video competition had a cash prize. The community largely deemed his apology somewhat insincere before it was removed.

SD Remix Plagiarism

On November 29th, 2016, reddit user Ripple884 posted a thread onto r/SSBM showing that MagicScrumpy had copied exact data values from Melee: SD Remix for his "Rebalancing Melee" series and claiming them as his own. Ripple884 claimed that he had plagiarized from SD Remix's Zelda, Link, Donkey Kong, Ness, Mr. Game & Watch, and Bowser; of particular note was his plagiarism of a mistake that the SD Remix team had made involving an attempt to make Link's up smash connect properly. This would only further damage his reputation in the competitive Melee community, particularly because he had previously criticized SD Remix at the outset of his series for making characters too powerful.

Following these accusations, scrumpy removed the download links for each of the plagiarized "Rebalanced" characters, but did not make a statement addressing the controversy.

External links