Debug menu (SSBM)/Codes: Difference between revisions
Serpent King (talk | contribs) m (I have been looking for these for ages, don't think they exist.) |
Serpent King (talk | contribs) (dead link.) |
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
Below is a table of [[Action Replay]] codes used to activate the {{SSBM|debug menu}} and keep certain options from crashing the game | Below is a table of [[Action Replay]] codes used to activate the {{SSBM|debug menu}} and keep certain options from crashing the game. | ||
{| class="wikitable" style="text-align: center;" width=75% | {| class="wikitable" style="text-align: center;" width=75% | ||
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! scope="col" width=21%|PAL | ! scope="col" width=21%|PAL | ||
|- | |- | ||
! scope="row" |{{anchor|Debug | ! scope="row" |{{anchor|Debug menu}} {{SSBM|Debug menu}} | ||
| <code> | | <code> | ||
00081472 08000000<br /> | 00081472 08000000<br /> | ||
Line 27: | Line 27: | ||
</code> | </code> | ||
|- | |- | ||
! scope="row" |{{anchor|Full | ! scope="row" |{{anchor|Full stage selector}} [[Debug menu (SSBM)/Full stage selector|Full stage selector]] | ||
| | | | ||
|| | || | ||
|| <code> | || <code> | ||
043FB2E8 00000003<br /> | 043FB2E8 00000003<br /> | ||
043FB300 | 043FB300 438E8000<br /> | ||
043FB304 3F800000 | 043FB304 3F800000 | ||
</code> | </code> | ||
|| <code> | || <code> | ||
043FC158 00000003<br /> | 043FC158 00000003<br /> | ||
043FC170 | 043FC170 438E8000<br /> | ||
043FC174 3F800000 | 043FC174 3F800000 | ||
</code> | </code> | ||
|- | |- | ||
! scope="row" |{{anchor|Debug | ! scope="row" |{{anchor|Debug sound test menu}} [[Debug_menu_(SSBM)/Debug sound test menu|Debug sound test menu]] | ||
| <code> | | <code> | ||
024D473C 00000702 | 024D473C 00000702 | ||
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</code> | </code> | ||
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! scope="row" |{{anchor|Mushroom Kingdom | ! scope="row" |{{anchor|Mushroom Kingdom crash prevent}} {{anchor|Underground Maze crash prevent}} {{anchor|Mushroom Kingdom/Underground Maze crash prevent}} [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]] / [[Underground Maze]] crash prevent | ||
| <code> | | <code> | ||
0008191E 08000000<br /> | 0008191E 08000000<br /> | ||
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! scope="row" |{{anchor|Trophy Collector | ! scope="row" |{{anchor|Trophy Collector crash prevent}} [[Trophy Collector]] crash prevent | ||
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! scope="row" |{{anchor|DUMMY | ! scope="row" |{{anchor|DUMMY crash prevent}} [[DUMMY]] crash prevent | ||
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! scope="row" |{{anchor|10-2 | ! scope="row" |{{anchor|10-2 crash prevent}} {{anchor|ICETOP crash prevent}} [[ICETOP|10-2/ICETOP]] crash prevent | ||
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|- | |- | ||
! scope="row" |{{anchor|6-Player Match | ! scope="row" |{{anchor|6-Player Match crash prevent}} 6-Player Match crash prevent | ||
| <code> | | <code> | ||
000830B6 08000000<br /> | 000830B6 08000000<br /> |
Latest revision as of 14:11, March 29, 2021
Below is a table of Action Replay codes used to activate the debug menu and keep certain options from crashing the game.
NTSC v1.0 | NTSC v1.1 | NTSC v1.2 | PAL | |
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Debug menu |
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Full stage selector |
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Debug sound test menu |
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Mushroom Kingdom / Underground Maze crash prevent |
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Trophy Collector crash prevent |
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DUMMY crash prevent |
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10-2/ICETOP crash prevent | ||||
6-Player Match crash prevent |
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