Nintendo Wi-Fi Connection: Difference between revisions
No edit summary |
(Undid edit by 116.80.41.12: ) Tag: Undo |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbb=y|ssb4=y|online=y}} | {{ArticleIcons|ssbb=y|ssb4=y|online=y}} | ||
'''Nintendo Wi-Fi Connection''', or '''WFC''', was | '''Nintendo Wi-Fi Connection''', or '''WFC''', was a service from [[Nintendo]] that allowed Nintendo [[Wii]] and [[Nintendo DS]] games and applications to connect to the Internet. ''[[Super Smash Bros. Brawl]]'' was one of the many games that had compatibility with the service, using it to allow for [[Online play|online brawls]] either [[with friends]] or [[with anyone]]; in addition, players could also exchange some data with other players with the service. | ||
The | The service was later superseded by the [[Nintendo Network]] for the [[Wii U]] and [[3DS]], though the Nintendo Wi-Fi Connection continued to act as a legacy connection for the Wii and DS consoles; both the Wii U and 3DS had only limited compatibility with the service. | ||
With the shutdown of the network provider {{iw|wikipedia|GameSpy}}, the service went permanently offline on May 20, 2014. Hacks, however, are available that allow players to continue playing compatible games via private servers, and the emulator [[Dolphin]] also supports online play for ''Brawl'', along with other benefits. | With the shutdown of the network provider {{iw|wikipedia|GameSpy}}, the service went permanently offline on May 20, 2014. Hacks, however, are available that allow players to continue playing compatible games via private servers, and the emulator [[Dolphin]] also supports online play for ''Brawl'', along with other benefits. | ||
== | ==In ''Brawl'' == | ||
[[File:Wi-Fi Menu.jpg|right|thumb|The Wi-Fi Multiplayer Menu.]] | |||
The Nintendo Wi-Fi Connection allowed players to play against each other online for the first time in the series. A primary point of interest was that it allowed players to either play with anyone in the world or with registered friends. The former, [[With Anyone]], allowed players to either take part in standard free-for-all battles via [[Basic Brawl]], or to play as a part of a team in [[Team Battle]]. | |||
== | |||
*[http:// | In addition to allowing for online gaming, ''Brawl'' also allowed players to send [[replays]], [[custom stages]], and [[snapshots]] to other players with whom they had registered. An applied use of this was the [[Smash Service]], a free service that sent players a replay, a custom stage, and a snapshot each day; these pieces of data came from submissions of players, and were deleted at the end of the day. | ||
==External links== | |||
*[http://smashboards.com/threads/guide-connecting-to-brawl-wifi-post-wfc-shutdown-read-this-right-now.355374/ A Smashboards thread concerning playing ''Brawl'' after the shutdown of the WFC] | |||
{{SSBBMenus}} | {{SSBBMenus}} | ||
[[Category: | [[Category:Online play]] | ||
[[Category: | [[Category:Multiplayer modes]] | ||
[[Category: | [[Category:Nintendo]] |
Revision as of 12:59, March 24, 2021
Nintendo Wi-Fi Connection, or WFC, was a service from Nintendo that allowed Nintendo Wii and Nintendo DS games and applications to connect to the Internet. Super Smash Bros. Brawl was one of the many games that had compatibility with the service, using it to allow for online brawls either with friends or with anyone; in addition, players could also exchange some data with other players with the service.
The service was later superseded by the Nintendo Network for the Wii U and 3DS, though the Nintendo Wi-Fi Connection continued to act as a legacy connection for the Wii and DS consoles; both the Wii U and 3DS had only limited compatibility with the service.
With the shutdown of the network provider GameSpy, the service went permanently offline on May 20, 2014. Hacks, however, are available that allow players to continue playing compatible games via private servers, and the emulator Dolphin also supports online play for Brawl, along with other benefits.
In Brawl
The Nintendo Wi-Fi Connection allowed players to play against each other online for the first time in the series. A primary point of interest was that it allowed players to either play with anyone in the world or with registered friends. The former, With Anyone, allowed players to either take part in standard free-for-all battles via Basic Brawl, or to play as a part of a team in Team Battle.
In addition to allowing for online gaming, Brawl also allowed players to send replays, custom stages, and snapshots to other players with whom they had registered. An applied use of this was the Smash Service, a free service that sent players a replay, a custom stage, and a snapshot each day; these pieces of data came from submissions of players, and were deleted at the end of the day.
External links
Super Smash Bros. Brawl menu items | |
---|---|
Group | Brawl (Time · Stock · Coin Battle · Team Battle) · Rules · Special Brawl · Rotation · Tourney · Names |
Solo | Classic · All-Star · Adventure Mode: The Subspace Emissary · Events · Stadium (Target Smash!! · Home-Run Contest · Multi-Man Brawl · Boss Battles) · Training |
Wi-Fi | Spectator Mode · With Anyone · With Friends |
Vault | Trophies & Stickers (Trophy Gallery · Trophy Hoard · Coin Launcher · Sticker Album · Sticker Center) · Stage Builder · Album · Challenges · Replays · Masterpieces · Chronicle |
Options | Screen · Deflicker · Rumble · Controls · Sound · My Music · Erase Data |
Data | Movies · Records (Group Records · Brawl Records · Notices) · Sound Test |