Asleep: Difference between revisions

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==Causes==
==Causes==
Any fighter on the ground hit by an attack with a sleep effect will be put to sleep; fighters in the air, hanging from an [[edge]] or on a {{b|ladder|stage element}} cannot fall asleep ([[Snooze|with one exception]]). Examples of attacks with the sleep effect are [[Jigglypuff]]'s [[Sing]], [[Peach]]'s [[Peach Blossom]], [[Hero]]'s [[Snooze]], [[Sephiroth]]'s [[Supernova]], and the [[Poké Ball]] Pokémon [[Togepi]]'s Sleep Powder.
Any fighter on the ground hit by an attack with a sleep effect will be put to sleep; fighters in the air, hanging from an [[edge]] or on a {{b|ladder|stage element}} cannot fall asleep (with the exception of [[Hero]]'s [[Snooze]]). Examples of attacks with the sleep effect are [[Jigglypuff]]'s [[Sing]], [[Peach]]'s [[Peach Blossom]], [[Hero]]'s [[Snooze]], and the [[Poké Ball]] Pokémon [[Togepi]]'s Sleep Powder.


In ''[[Super Smash Bros. for Wii U]]''{{'}}s [[Smash Tour]], the tour item [[Darkrai]] causes an opponent to be asleep at the start of the battle. In ''Super Smash Bros. Ultimate'', the slumber floor [[Spirit Battle]] [[condition]] causes a stage's floor to put players (but not Puppet Fighters) who stand on it to sleep.
In ''[[Super Smash Bros. for Wii U]]''{{'}}s [[Smash Tour]], the tour item [[Darkrai]] causes an opponent to be asleep at the start of the battle. In ''Super Smash Bros. Ultimate'', the slumber floor [[Spirit Battle]] [[condition]] causes a stage's floor to put players (but not Puppet Fighters) who stand on it to sleep.
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