Super Smash Bros. Ultimate
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Burning Sword: Difference between revisions

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(Redirected page to Burning Sword / Sacred Arrow)
Tag: New redirect
 
(The reason one person opposed a split was because this is unreleased and info could change, but another person pointed out that everything points to these moves being different)
Tag: Removed redirect
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#REDIRECT [[Burning Sword / Sacred Arrow]]
{{ArticleIcons|ultimate=y|unofficial=y}}
{{future release}}
{{Infobox Special Move
|image=[[File:Burningsword.png|300px]]
|caption=Pyra using Burning Sword in ''Ultimate''.
|user=[[Pyra]]
|universe=''{{uv|Xenoblade Chronicles}}''}}
'''Burning Sword''' is [[Pyra]]'s final smash
 
==Overview==
Pyra summons [[Rex]], who preforms an overhand  slash to transition into a cutscene. In the cutscene, Pyra and Rex hold the Aegis together and leap toward the trapped opponents. The game then transitions back into normal gameplay, where Pyra and Rex summon a large pillar of fire in front of them, which then explodes.
 
==Gallery==
<gallery>
SSBUWebsitePyra5.jpg|
</gallery>
 
==Trivia==
*Burning Sword and Sacred Arrow are the first Final Smashes that start off with a cinematic but the move ends in-game. The opposite holds true for [[Infernal Climax]].
*They are also the first Final Smashes from a Fighters Pass character to contain non-cinematic elements in it, and the second DLC character overall with this distinction, following [[Petey Piranha (Final Smash)|Petey Piranha]].
 
{{FinalSmash}}

Revision as of 19:43, February 18, 2021

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Burning Sword
Burningsword.png
Pyra using Burning Sword in Ultimate.
User Pyra
Universe Xenoblade Chronicles

Burning Sword is Pyra's final smash

Overview

Pyra summons Rex, who preforms an overhand slash to transition into a cutscene. In the cutscene, Pyra and Rex hold the Aegis together and leap toward the trapped opponents. The game then transitions back into normal gameplay, where Pyra and Rex summon a large pillar of fire in front of them, which then explodes.

Gallery

Trivia

  • Burning Sword and Sacred Arrow are the first Final Smashes that start off with a cinematic but the move ends in-game. The opposite holds true for Infernal Climax.
  • They are also the first Final Smashes from a Fighters Pass character to contain non-cinematic elements in it, and the second DLC character overall with this distinction, following Petey Piranha.