SmashWiki:12TP/Smash Bros. DOJO!! 03: Difference between revisions
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<span style="font-size:0.625em;color:#7f7f7f">{{TranslationQuality|[Intermediate]|[七級]|0.6}}</span> | <span style="font-size:0.625em;color:#7f7f7f">{{TranslationQuality|[Intermediate]|[七級]|0.6}}</span> | ||
<div style="text-align:center">[[ | <div style="text-align:center">[[File:SmashBrosSymbol.svg|64px]] | ||
<span style="font-size:2.0em">'''{{rollover|Smash Bros. DOJO!! 11-15|スマブラ拳!! 其の十一~十五}}'''</span> | <span style="font-size:2.0em">'''{{rollover|Smash Bros. DOJO!! 11-15|スマブラ拳!! 其の十一~十五}}'''</span> | ||
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[[ | [[File:Samus Roll Fox SSB64.gif|160x120px|class=ssb64-site-img-4px]] | ||
<span style="font-size:0.825em;color:#420000">▲{{rollover|Samus curls up while dodging.|サムスの緊急回避は、丸まることができる。}}<br>{{TranslationQuality|Much smaller!|当たりも小さい!|0.4}}</span></div> | <span style="font-size:0.825em;color:#420000">▲{{rollover|Samus curls up while dodging.|サムスの緊急回避は、丸まることができる。}}<br>{{TranslationQuality|Much smaller!|当たりも小さい!|0.4}}</span></div> | ||
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[[ | [[File:Boomerang Offstage SSB64.gif|160x120px|class=ssb64-site-img-4px]] | ||
<span style="font-size:0.825em;color:#420000">▲{{TranslationQuality|?|ごめーん、当たっちゃった?}}</span></div> | <span style="font-size:0.825em;color:#420000">▲{{TranslationQuality|Saw-ree, did that hit finish you?|ごめーん、当たっちゃった?|0.2}}</span></div> | ||
<div align=right><span style="font-size:1.125em">'''▲'''</span></div> | <div align=right><span style="font-size:1.125em">'''▲'''</span></div> | ||
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[[ | [[File:Fox Nair Projectile Offstage SSB64.gif|220x163px|class=ssb64-site-img-4px]] | ||
<span style="font-size:0.825em;color:#3f0000">▲{{rollover|Samus threw an item,|サムスがスマッシュ投げしたアイテムを、}}<br>{{TranslationQuality|Fox has the guts to kick it!|根性でけりかえすフォックス。できる!|0.35}}</span></div> | <span style="font-size:0.825em;color:#3f0000">▲{{rollover|Samus threw an item,|サムスがスマッシュ投げしたアイテムを、}}<br>{{TranslationQuality|Fox has the guts to kick it!|根性でけりかえすフォックス。できる!|0.35}}</span></div> | ||
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[[ | [[File:Captain Falcon Edge Grab SSB64.gif|160x120px|class=ssb64-site-img-4px]] | ||
<span style="font-size:0.825em;color:#420000">▲{{rollover|The flash is the sign you're invincible.|からだが光るのはムテキのしるし。}}<br>{{rollover|What do you do now?|さて、これからどうする?}}</span></div> | <span style="font-size:0.825em;color:#420000">▲{{rollover|The flash is the sign you're invincible.|からだが光るのはムテキのしるし。}}<br>{{rollover|What do you do now?|さて、これからどうする?}}</span></div> | ||
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[[ | [[File:Ness Fastfall SSB64.gif|160x120px|class=ssb64-site-img-4px]] | ||
<span style="font-size:0.825em;color:#420000">▲{{rollover|When you dive, you flash for a brief moment.|急降下をするときには、一瞬だけフラッシュする。}}</span></div> | <span style="font-size:0.825em;color:#420000">▲{{rollover|When you dive, you flash for a brief moment.|急降下をするときには、一瞬だけフラッシュする。}}</span></div> | ||
Latest revision as of 11:26, February 10, 2021
[Intermediate]
Smash Bros. DOJO!! 11-15
- Dodging -
- Stop the recovery! -
- Return to the stage! -
- Grab edges in battle -
- The dive -
#11 [Controls] Dodging
Shield (Z) and quickly press left or right to dodge. |
Dodging less you avoid enemy attacks for a short time. |
You can dodge at any time; if you can dodge at the right time, |
#12 [Tactics] Stop the recovery!
Once you knock the enemy away, while he is trying to recover, |
The most effective way is to throw items. |
With more players, another player can also come |
#13 [Tactics] Return to the stage!
There are many ways to fend off recovery counterattacks. |
For each counterattack, there is a strategy |
Cases of stopping recovery counterattacks: |
|
#14 [Controls] Grab edges in battle
To avoid counterattack while returning to the stage, it's also possible to |
When you grab an edge, you become invincible for a short time |
(Actions possible while on the edge)
|
Although these are similar to getting up from lying down, |
Climb normally if no opponent is nearby, |
Since each has a different invincibility time, even while attacking |
#15 [Controls] The dive
Tapping the stick down in the air will cause you to fall faster |
For when you're in a hurry, or to fake out the opponent, |