SmashWiki:12TP/Smash Bros. DOJO!! 03: Difference between revisions
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{{SW1226Header|http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/Lv03.html}} | {{SW1226Header|http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/Lv03.html}} | ||
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<span style=" | <span style="font-size:0.625em;color:#7f7f7f">{{TranslationQuality|[Intermediate]|[七級]|0.6}}</span> | ||
[[ | <div style="text-align:center">[[File:SmashBrosSymbol.svg|64px]] | ||
< | <span style="font-size:2.0em">'''{{rollover|Smash Bros. DOJO!! 11-15|スマブラ拳!! 其の十一~十五}}'''</span> | ||
< | <span style="font-size:0.825em">- {{rollover|Dodging|緊急回避}} -<br> | ||
- {{TranslationQuality|Stop the recovery!|復帰を封じよ!|0.65}} -<br> | |||
- {{TranslationQuality|Return to the stage!|復帰をジャマさせるな!|0.5}} -<br> | |||
- {{rollover|Grab edges in battle|ガケつかまりの攻防}} -<br> | - {{rollover|Grab edges in battle|ガケつかまりの攻防}} -<br> | ||
- {{TranslationQuality|The dive|急降下|0.7}} -<br> | |||
</ | </span></div> | ||
---- | ---- | ||
'''{{rollover|#11|其の十一}} < | '''{{rollover|#11|其の十一}} <span style="font-size:0.825em;color:#7f3f3f">[{{rollover|Controls|操作}}]</span> <span style="font-size:1.5em">{{rollover|Dodging|緊急回避}}</span>''' | ||
{| width="460px" align="center" | {|width="460px" align="center" | ||
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< | <span style="color:#af0000">'''{{rollover|Shield (Z) and quickly press left or right to dodge.|シールド(Z)中に左右はじきを入れると、緊急回避となる。}}'''</span> | ||
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{{TranslationQuality|Dodging less you avoid enemy attacks for a short time.|緊急回避は出したときから少し無敵(相手の攻撃がすりぬける)|0.8}}<br> | |||
{{TranslationQuality|Also, a forward dodge (dodging in the direction you're facing)|になる。また、前方回避(向いている方向に回避)はうしろに|0.65}}<br> | |||
{{TranslationQuality|will have you turn around, making it easy to attack from behind.|向き直ることができ、敵の方向に移動すればバックを取りやすい。|0.4}} | |||
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{{TranslationQuality|You can dodge at any time; if you can dodge at the right time,|いつでも緊急回避を出すことができ、グッドタイミングで|0.6}}<br> | |||
{{ | {{TranslationQuality|you should be able to play better. Important.|使うことができれば、対戦もより楽しめるはず。重要。|0.5}} | ||
|} | |} | ||
<center> | <div style="text-align:center"> | ||
[Samus | [[File:Samus Roll Fox SSB64.gif|160x120px|class=ssb64-site-img-4px]] | ||
<span style="font-size:0.825em;color:#420000">▲{{rollover|Samus curls up while dodging.|サムスの緊急回避は、丸まることができる。}}<br>{{TranslationQuality|Much smaller!|当たりも小さい!|0.4}}</span></div> | |||
< | <div align=right><span style="font-size:1.125em">'''▲'''</span></div> | ||
<span style=" | |||
---- | ---- | ||
'''{{rollover|#12|其の十二}} < | '''{{rollover|#12|其の十二}} <span style="font-size:0.825em;color:#3f3f8a">[{{rollover|Tactics|戦術}}]</span> <span style="font-size:1.5em">{{TranslationQuality|Stop the recovery!|復帰を封じよ!|0.65}}</span>''' | ||
{| width="460px" align="center" | {|width="460px" align="center" | ||
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< | <span style="color:#af0000">'''{{rollover|Once you knock the enemy away, while he is trying to recover,|敵をふっとばしたあとは、その敵が復帰しようとするときに、}}'''<br> | ||
'''{{rollover|go meddle with and impede him.|その敵にちょっかいを出し、じゃますることができる。}}'''</ | '''{{rollover|go meddle with and impede him.|その敵にちょっかいを出し、じゃますることができる。}}'''</span> | ||
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{{TranslationQuality|The most effective way is to throw items.|もっともリスク対効果が高いのはアイテム投げ。|0.85}}<br> | |||
{{rollover|Also, you can use air attacks, or throw projectiles.|他にも、飛び道具や空中で直接攻撃をするなどの手がとれる。}} | {{rollover|Also, you can use air attacks, or throw projectiles.|他にも、飛び道具や空中で直接攻撃をするなどの手がとれる。}} | ||
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{{rollover|With more players, another player can also come|なんといっても、多人数対戦時に他プレイヤーがふっとばした}}<br> | {{rollover|With more players, another player can also come|なんといっても、多人数対戦時に他プレイヤーがふっとばした}}<br> | ||
{{rollover|and intercept.|別の相手を横取りできるのは大きい。}}<br> | {{rollover|and intercept.|別の相手を横取りできるのは大きい。}}<br> | ||
< | <span style="font-size:0.825em;color:#af0000">{{rollover|(The last player to attack gets the point.)|(得点は最後に攻撃したプレイヤーにつくため)}}</span> | ||
|} | |} | ||
<center> | <div style="text-align:center"> | ||
[ | [[File:Boomerang Offstage SSB64.gif|160x120px|class=ssb64-site-img-4px]] | ||
< | <span style="font-size:0.825em;color:#420000">▲{{TranslationQuality|Saw-ree, did that hit finish you?|ごめーん、当たっちゃった?|0.2}}</span></div> | ||
<div align=right><font size | <div align=right><span style="font-size:1.125em">'''▲'''</span></div> | ||
---- | ---- | ||
'''{{rollover|#13|其の十三}} < | '''{{rollover|#13|其の十三}} <span style="font-size:0.825em;color:#3f3f8a">[{{rollover|Tactics|戦術}}]</span> <span style="font-size:1.5em">{{TranslationQuality|Return to the stage!|復帰をジャマさせるな!|0.5}}</span>''' | ||
{| width="460px" align="center" | {|width="460px" align="center" | ||
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<span style="color:#af0000">'''{{TranslationQuality|There are many ways to fend off recovery counterattacks.|上で触れた復帰に対する反撃も、いろいろとかわす手はある。|0.45}}'''</span> | |||
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{{TranslationQuality|For each counterattack, there is a strategy|戦法が見つかり、それを封じる方法が見つかり・・・|0.2}}<br> | |||
{{ | {{TranslationQuality|so in all circumstances,|というくり返しが熱いゲームなので、あらゆる状況下で|0.1}}<br> | ||
{{ | {{TranslationQuality|never stop trying to recover.|あきらめない工夫をしよう。|0.2}} | ||
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{{TranslationQuality|Cases of stopping recovery counterattacks:|復帰ぎわに攻撃された時の回避例|0.1}} | |||
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< | *<span style="color:#0000af">{{rollover|Dive in!|急降下でかわす!}}</span> | ||
*<span style="color:#0000af">{{rollover|Fake a jump!|ジャンプでフェイント!}}</span> | |||
*{{rollover|Fake a jump!|ジャンプでフェイント!}} | *<span style="color:#0000af">{{rollover|Attack directly!|直接攻撃!}}</span> | ||
*{{rollover|Attack directly!|直接攻撃!}} | *<span style="color:#0000af">{{rollover|Throw an item!|落下しつつもアイテム投げ!}}</span> | ||
*{{rollover|Throw an item!|落下しつつもアイテム投げ!}} | *<span style="color:#0000af">{{TranslationQuality|Fire a projectile!|飛び道具で牽制!|0.3}}</span> | ||
*<span style=" | *<span style="color:#0000af">{{rollover|Clang with the attack!|攻撃で相殺!}}</span> | ||
*{{rollover|Clang with the attack!|攻撃で相殺!}} | *<span style="color:#0000af">{{rollover|Use your up special move!|上必殺ワザ!}}</span> | ||
*{{rollover|Use your up special move!|上必殺ワザ!}} | *<span style="color:#0000af">{{rollover|Grab the edge!|少し落ちてからガケつかまり!}}</span> | ||
*{{rollover|Grab the edge!|少し落ちてからガケつかまり!}} | *<span style="color:#0000af">{{TranslationQuality|Take the attack if it's weak, then wait for an opportunity!|軽い攻撃ならとりあえずくらって、機会をうかがう!|0.4}}</span> | ||
*<span style=" | |||
|} | |} | ||
<center> | <div style="text-align:center"> | ||
[Fox | [[File:Fox Nair Projectile Offstage SSB64.gif|220x163px|class=ssb64-site-img-4px]] | ||
< | <span style="font-size:0.825em;color:#3f0000">▲{{rollover|Samus threw an item,|サムスがスマッシュ投げしたアイテムを、}}<br>{{TranslationQuality|Fox has the guts to kick it!|根性でけりかえすフォックス。できる!|0.35}}</span></div> | ||
<div align=right><font size | <div align=right><span style="font-size:1.125em">'''▲'''</span></div> | ||
---- | ---- | ||
'''{{rollover|#14|其の十四}} < | '''{{rollover|#14|其の十四}} <span style="font-size:0.825em;color:#7f3f3f">[{{rollover|Controls|操作}}]</span> <span style="font-size:1.5em">{{rollover|Grab edges in battle|ガケつかまりの攻防}}</span>''' | ||
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{{rollover|When you grab an edge, you become invincible for a short time|ガケつかまりは、つかまった時からしばらくの間無敵状態となり、}}<br> | {{rollover|When you grab an edge, you become invincible for a short time|ガケつかまりは、つかまった時からしばらくの間無敵状態となり、}}<br> | ||
{{TranslationQuality|if the enemy doesn't do much.|その後の行動もある程度無敵でいられる。|0.15}} | |||
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{{rollover|(Actions possible while on the edge)|(ガケつかまりから取れる行動)}}<br> | {{rollover|(Actions possible while on the edge)|(ガケつかまりから取れる行動)}}<br> | ||
*< | *<span style="color:#0000af">{{rollover|Move the stick up|スティックを上に倒す}}</span> <span style="color:#af0000">'''{{rollover|(regular climb)|(その場ガケのぼり)}}'''</span><br> | ||
*< | *<span style="color:#0000af">{{rollover|Press the A button|Aボタンを押す。}}</span> <span style="color:#af0000">'''{{rollover|(climbing attack)|(ガケのぼり攻撃)}}'''</span><br> | ||
*< | *<span style="color:#0000af">{{rollover|Press the Z button|Zボタンを押す。}}</span> <span style="color:#af0000">'''{{rollover|(climbing dodge)|(ガケのぼり回避)}}'''</span><br> | ||
*< | *<span style="color:#0000af">{{rollover|Move the stick away from the edge|ガケから離れる方向にスティック入力。}}</span> <span style="color:#af0000">'''{{rollover|(let go of edge)|(ガケ離し)}}'''</span> | ||
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< | <span style="color:#af0000">{{rollover|Climb normally if no opponent is nearby,|その場ガケのぼりは、動作の復帰まで無敵でいられるメリットが、}}<br> | ||
{{TranslationQuality|attack if your main concern is to attack,|ガケのぼり攻撃は、起きざまに攻撃できるメリットが、|0.1}}<br> | |||
{{rollover|dodge if you wish to be away from the edge,|ガケのぼり回避は、ガケから離れられるメリットが、}}<br> | {{rollover|dodge if you wish to be away from the edge,|ガケのぼり回避は、ガケから離れられるメリットが、}}<br> | ||
{{rollover|letting go has the benifit of jumping and attacking.|ガケ離しは、その後空中ジャンプや攻撃ができるメリットがある。}}</ | {{rollover|letting go has the benifit of jumping and attacking.|ガケ離しは、その後空中ジャンプや攻撃ができるメリットがある。}}</span> | ||
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{{rollover|care must be taken.|注意が必要。}} | {{rollover|care must be taken.|注意が必要。}} | ||
|} | |} | ||
<center> | <div style="text-align:center"> | ||
[Captain Falcon | [[File:Captain Falcon Edge Grab SSB64.gif|160x120px|class=ssb64-site-img-4px]] | ||
< | <span style="font-size:0.825em;color:#420000">▲{{rollover|The flash is the sign you're invincible.|からだが光るのはムテキのしるし。}}<br>{{rollover|What do you do now?|さて、これからどうする?}}</span></div> | ||
{{rollover|What do you do now?|さて、これからどうする?}}</ | |||
</ | |||
<div align=right><font size | <div align=right><span style="font-size:1.125em">'''▲'''</span></div> | ||
---- | ---- | ||
'''{{rollover|#15|其の十五}} < | '''{{rollover|#15|其の十五}} <span style="font-size:0.825em;color:#7f3f3f">[{{rollover|Controls|操作}}]</span> <span style="font-size:1.5em">{{TranslationQuality|The dive|急降下|0.7}}</span>''' | ||
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{{TranslationQuality|For when you're in a hurry, or to fake out the opponent,|急いで落ちたい場合や、相手にフェイントをかける場合、そして|0.55}}<br> | |||
{{rollover|and is also useful in time attacks.|なによりタイムアタックで重宝するテクニックだ。}} | {{rollover|and is also useful in time attacks.|なによりタイムアタックで重宝するテクニックだ。}} | ||
|} | |} | ||
<center> | <div style="text-align:center"> | ||
[Ness | [[File:Ness Fastfall SSB64.gif|160x120px|class=ssb64-site-img-4px]] | ||
< | <span style="font-size:0.825em;color:#420000">▲{{rollover|When you dive, you flash for a brief moment.|急降下をするときには、一瞬だけフラッシュする。}}</span></div> | ||
</ | |||
<div align=right><font size | <div align=right><span style="font-size:1.125em">'''▲'''</span></div> | ||
<center> | <div style="text-align:center"> | ||
---- | ---- | ||
<span style="background:#000000;padding-left:5px;padding-right:5px;">'''[[SmashWiki:12TP/Smash Bros. DOJO!! 02|< | <span style="background:#000000;padding-left:5px;padding-right:5px;border-radius:4px;">'''[[SmashWiki:12TP/Smash Bros. DOJO!! 02|<span style="color:#ffffff">◀◀ PREV</span>]]'''</span> <span style="background:#000000;padding-left:5px;padding-right:5px;border-radius:4px;">'''[[SmashWiki:12TP/Home|<span style="color:#ffffff">HOME</span>]]'''</span> <span style="background:#000000;padding-left:5px;padding-right:5px;border-radius:4px;">'''[[SmashWiki:12TP/Smash Bros. DOJO!! 04|<span style="color:#ffffff">NEXT ▶▶</span>]]'''</span> | ||
</ | </div> |
Latest revision as of 11:26, February 10, 2021
[Intermediate]
Smash Bros. DOJO!! 11-15
- Dodging -
- Stop the recovery! -
- Return to the stage! -
- Grab edges in battle -
- The dive -
#11 [Controls] Dodging
Shield (Z) and quickly press left or right to dodge. |
Dodging less you avoid enemy attacks for a short time. |
You can dodge at any time; if you can dodge at the right time, |
#12 [Tactics] Stop the recovery!
Once you knock the enemy away, while he is trying to recover, |
The most effective way is to throw items. |
With more players, another player can also come |
#13 [Tactics] Return to the stage!
There are many ways to fend off recovery counterattacks. |
For each counterattack, there is a strategy |
Cases of stopping recovery counterattacks: |
|
#14 [Controls] Grab edges in battle
To avoid counterattack while returning to the stage, it's also possible to |
When you grab an edge, you become invincible for a short time |
(Actions possible while on the edge)
|
Although these are similar to getting up from lying down, |
Climb normally if no opponent is nearby, |
Since each has a different invincibility time, even while attacking |
#15 [Controls] The dive
Tapping the stick down in the air will cause you to fall faster |
For when you're in a hurry, or to fake out the opponent, |