Template talk:Attributes: Difference between revisions

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==Votes for [[Template:Attributes2|the other version]]==
==Votes for [[Template:Attributes2|the other version]]==
#...
#Since this goes into a subpage, being "bloated" is actually a good thing, it just means it is more complete. The other version is more compact but it misses information on jump heights and air friction, for example. Being more compact in my opinion also means making a subpage for it unnecessary. --[[User:Rdrfc|Rdrfc]] ([[User talk:Rdrfc|talk]]) 12:16, February 6, 2021 (EST)


==Comments and proposed changes for either version==
==Comments and proposed changes for either version==
:I think if this version is used there should be a "game" parameter. The idea is that this could be used in a switch statement that would then assign a variable with the number of fighters in that game. This would remove the need for the "cast" parameter and prevent the need to edit 80+ pages when a new fighter is released. Something along the lines of <code><nowiki>{{#vardefine:cast|#switch: {{{game|}}}|SSB|64=12|SSBM|Melee=26|SSBB|Brawl=39|...}}</nowiki></code>. Fighter pages would still need to be updated with new fighter additions, however only those whose rank changed would need it instead of every fighter. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 10:49, February 6, 2021 (EST)
:I think if this version is used there should be a "game" parameter. The idea is that this could be used in a switch statement that would then assign a variable with the number of fighters in that game. This would remove the need for the "cast" parameter and prevent the need to edit 80+ pages when a new fighter is released. Something along the lines of <code><nowiki>{{#vardefine:cast|#switch: {{{game|}}}|SSB|64=12|SSBM|Melee=26|SSBB|Brawl=39|...}}</nowiki></code>. Fighter pages would still need to be updated with new fighter additions, however only those whose rank changed would need it instead of every fighter. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 10:49, February 6, 2021 (EST)
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