Super Smash Bros. Ultimate

Classic Mode Ticket: Difference between revisions

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==Origin==
==Origin==
Classic Mode tickets first appeared in ''[[Super Smash Bros. Ultimate]]'', they can be used to prevent using coins to continue and prevent the [[intensity]] going down after failing a round. As with any continue, after using a Classic Mode Ticket, the difficulty will no longer be able to increase to 9.9, but if the intensity is already there, they will not have an effect. They can also be used before selecting the intensity and starting a Classic Mode game to increase the rewards given out when finishing the mode.
Classic Mode tickets first appeared in ''[[Super Smash Bros. Ultimate]]'', they can be used to [[continue]] and prevent the [[intensity]] going down (as opposed to spending [[Gold (collectible)|Gold]]) after failing a round. As with any continue, after using a Classic Mode Ticket, the intensity will no longer be able to increase to 9.9, and the player's score will go down, but if the intensity is already there, they will not have an effect. They can also be used before selecting the intensity and starting a Classic Mode game to increase the rewards given out when finishing the mode.


[[Category:Single Player Modes]]
[[Category:Single Player Modes]]

Revision as of 15:18, January 16, 2021

Classic Mode Tickets are tickets that can be used in Classic Mode. They can be collected through playing Classic Mode or the shop.

Origin

Classic Mode tickets first appeared in Super Smash Bros. Ultimate, they can be used to continue and prevent the intensity going down (as opposed to spending Gold) after failing a round. As with any continue, after using a Classic Mode Ticket, the intensity will no longer be able to increase to 9.9, and the player's score will go down, but if the intensity is already there, they will not have an effect. They can also be used before selecting the intensity and starting a Classic Mode game to increase the rewards given out when finishing the mode.