Template:UpdateList (SSBU)/9.0.0: Difference between revisions
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m (Undid edit by Alex the weeb: 9.0.2 patch notes confirm that (D)Samus' up special wasn't working properly. Changed tag from nerf to bug) Tag: Undo |
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*{{bugfix|The [[shieldstun]] received if two attacks hit a shield on the same frame has been fixed. Previously, the game would combine the highest damage and the highest shieldstun multiplier of the various attacks to calculate the final shieldstun. Now, the game calculates the shieldstun of each attack individually and takes only the highest result.}} | *{{bugfix|The [[shieldstun]] received if two attacks hit a shield on the same frame has been fixed. Previously, the game would combine the highest damage and the highest shieldstun multiplier of the various attacks to calculate the final shieldstun. Now, the game calculates the shieldstun of each attack individually and takes only the highest result.}} | ||
}} | }} | ||
<noinclude>[[Category:Super Smash Bros. Ultimate Update Lists]]</noinclude> |
Revision as of 09:02, January 16, 2021
- Perfect shielding's 3-frame advantage increase against projectiles (which was added in 3.0.0) properly applies outside of Training mode.
- The shieldstun received if two attacks hit a shield on the same frame has been fixed. Previously, the game would combine the highest damage and the highest shieldstun multiplier of the various attacks to calculate the final shieldstun. Now, the game calculates the shieldstun of each attack individually and takes only the highest result.