Bayonetta (SSB4)/Down throw: Difference between revisions
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==Overview== | ==Overview== | ||
The final hit of Bayonetta's PPPKKK combo while wielding Love is Blue. Due to its high [[ending lag]], it possesses no guaranteed followups, though it can lead into a [[Bayonetta (SSB4)/Down tilt|down tilt]] if the opponent tries shielding too early (thus getting air dodge landing lag). Surprisingly enough, it is also Bayonetta's strongest throw from center stage, [[KO|KOing]] middleweights at around 200% without rage. | |||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} |
Revision as of 11:16, January 13, 2021
Overview
The final hit of Bayonetta's PPPKKK combo while wielding Love is Blue. Due to its high ending lag, it possesses no guaranteed followups, though it can lead into a down tilt if the opponent tries shielding too early (thus getting air dodge landing lag). Surprisingly enough, it is also Bayonetta's strongest throw from center stage, KOing middleweights at around 200% without rage.
Throw and Hitbox Data
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hitbox | |||||||||||||||||||||||
0 | 0 | 3% | 0 | 60 | 140 | 0 | 6.0 | 0 | 0.0 | 3.0 | 12.0 | 1.0x | 1.0x | 0% | Kick |
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
0 | 5% | Standard | 26 | 136 | 0 | 0 | None | None | |||||||||||||||
1 | 3% | Standard | 40 | 100 | 0 | 0 | None | None |
Timing
Invincibility | 1-18 |
---|---|
Hitbox | 20 |
Throw Release | 21 |
Interruptible | 47 |
Animation length | 62 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|