[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Bayonetta (SSB4)/Back aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Created page with "{{ArticleIcons|ssb4=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |damage=13% |angle=361 |bk=12 |ks=106 |fkv=0 |...") |
(Description added.) Tag: Mobile edit |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:BayonettaBAirSSB4.gif|thumb|270px|Hitbox visualization showing Bayonetta's back aerial.]] | |||
==Overview== | ==Overview== | ||
A high-angle back kick. Its respectable [[damage]] output, high [[knockback]], and low [[ending lag]] and landing lag make it one of Bayonetta's most viable [[KO|KOing]] options, as it KOs at 110% while near the edge. The [[Bullet Arts]] version fires one gun behind her at an upward angle. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} |
Latest revision as of 11:02, January 13, 2021
Overview[edit]
A high-angle back kick. Its respectable damage output, high knockback, and low ending lag and landing lag make it one of Bayonetta's most viable KOing options, as it KOs at 110% while near the edge. The Bullet Arts version fires one gun behind her at an upward angle.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Hitboxes | 11-14 |
---|---|
Ending autocancel | 29- |
Interruptible | 30 |
Animation length | 40 |
Landing lag[edit]
Animation length | 12 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
|