Battlefield (SSBM): Difference between revisions
→Edges: Changed "platform cancel" to "edge cancel," since platform cancel refers to cancelling an aerial by falling through a platform and hitting something. The technique referred to in the page is edge cancelling. (Platform cancel is a common misnomer for edge cancel, such as here)
PikaPhantom (talk | contribs) m (→Trivia) Tag: Mobile edit |
(→Edges: Changed "platform cancel" to "edge cancel," since platform cancel refers to cancelling an aerial by falling through a platform and hitting something. The technique referred to in the page is edge cancelling. (Platform cancel is a common misnomer for edge cancel, such as here)) |
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===Edges=== | ===Edges=== | ||
In competitive play, Battlefield is infamous for its very thin [[edge]]s. Recovery on this stage is considered difficult for many characters: it is easy to miss the edge with a vertically aimed [[up special move]], causing the player to end up stuck underneath the stage for a likely KO. It is more difficult to [[edge sweet spot|sweet spot the edge]] using characters such as {{SSBM|Marth}} and {{SSBM|Fox}} on this stage compared to other similar stages. There is one exception to this: with {{SSBM|Falco}} (and with Fox with more difficulty), it is possible to | In competitive play, Battlefield is infamous for its very thin [[edge]]s. Recovery on this stage is considered difficult for many characters: it is easy to miss the edge with a vertically aimed [[up special move]], causing the player to end up stuck underneath the stage for a likely KO. It is more difficult to [[edge sweet spot|sweet spot the edge]] using characters such as {{SSBM|Marth}} and {{SSBM|Fox}} on this stage compared to other similar stages. There is one exception to this: with {{SSBM|Falco}} (and with Fox with more difficulty), it is possible to edgecancel [[Falco Phantasm]]/[[Fox Illusion]] on one of the bottom platforms. Then, the player can choose to immediately phantasm to the next platform, which also edge cancels. | ||
Battlefield's edges are alleged to be "glitchy"; allegedly, on this stage only, players can attempt to [[sweet spot]] the ledge and hold toward the ledge as they do so, yet often miss the ledge when it clearly appears they should have been able to grab it. For example, it is possible for {{SSBM|Peach}} to be [[floating]] within the edge grab range, but then fail to grab the edge and simply plummet after she stops floating. "Miracle ledge grabs" have also been performed in cases where it did not appear as though the character should have survived. Allegedly{{fact}}, if Fox or Falco can use their up special moves directly into a [https://gfycat.com/FatalLongGermanshepherd "magic pixel"], they will auto-sweetspot the ledge, similar to the default mechanic in future games. | Battlefield's edges are alleged to be "glitchy"; allegedly, on this stage only, players can attempt to [[sweet spot]] the ledge and hold toward the ledge as they do so, yet often miss the ledge when it clearly appears they should have been able to grab it. For example, it is possible for {{SSBM|Peach}} to be [[floating]] within the edge grab range, but then fail to grab the edge and simply plummet after she stops floating. "Miracle ledge grabs" have also been performed in cases where it did not appear as though the character should have survived. Allegedly{{fact}}, if Fox or Falco can use their up special moves directly into a [https://gfycat.com/FatalLongGermanshepherd "magic pixel"], they will auto-sweetspot the ledge, similar to the default mechanic in future games. |