User:MariusM: Difference between revisions

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!rowspan=20|{{symbol|SMB|30px}}
!rowspan=20|{{symbol|SMB|30px}}
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || ||{{y|15px}}|| || || || || || || ||
|-
|-
|Electric Weakness||bgcolor="EBEDEF"|Negative
|Electric Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
|Fire Weakness||bgcolor="EBEDEF"|Negative
|Fire Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || || || || || || || || || || || || ||
|-
|-
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || ||{{y|15px}}|| || || || || || || || || || || ||
|-
|-
|Floaty Jumps||bgcolor="FFFFE0"|Mobility
|Floaty Jumps||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || ||{{y|15px}}|| || || || || || || ||
|-
|-
|Foot Attack ↑||bgcolor="FFE4E1"|Attack
|Foot Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || ||{{y|15px}}|| || ||{{y|15px}}|| || || || ||{{y|15px}}|| || || ||
|-
|-
|Giant||bgcolor="FFFFFF"|Transform
|Giant||bgcolor="FFFFFF"|Transform
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Hammer Duration ↑||bgcolor="#FEF5E7"|Items
|Hammer Duration ↑||bgcolor="#FEF5E7"|Items
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Hyper Smash Attacks||bgcolor="FFE4E1"|Attack
|Hyper Smash Attacks||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
|Impact Run||bgcolor="FFE4E1"|Attack
|Impact Run||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || || || || || ||
|-
|-
|Item Gravitation||bgcolor="FEF5E7"|Items
|Item Gravitation||bgcolor="FEF5E7"|Items
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Jump ↑||bgcolor="FFFFE0"|Mobility
|Jump ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}||{{y|15px}}||{{y|15px}}|| || ||{{y|15px}}|| || || || || ||
|-
|-
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || || || ||{{y|15px}}|| || || || || || || || ||
|-
|-
|Mouthful of Curry||bgcolor="FEF5E7"|Items
|Mouthful of Curry||bgcolor="FEF5E7"|Items
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || ||{{y|15px}}|| || ||
|-
|-
|Speed ↑||bgcolor="FFFFE0"|Mobility
|Speed ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || ||{{y|15px}}|| || || || || || ||{{y|15px}}||{{y|15px}}|| || || || ||
|-
|-
|Strong Throw||bgcolor="FFE4E1"|Attack
|Strong Throw||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || || || || || ||
|-
|-
|Water Weakness||bgcolor="EBEDEF"|Negative
|Water Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Weight ↑||bgcolor="FFFFE0"|Mobility
|Weight ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || ||{{y|15px}}|| || || || ||{{y|15px}}|| || || || || ||
|-
|-
|Weight ↓||bgcolor="FFFFE0"|Mobility
|Weight ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || ||{{y|15px}}||{{y|15px}}||{{y|15px}}|| || ||{{y|15px}}|| || || || || ||
|-
|-
!rowspan=10|{{symbol|DK|30px}}
!rowspan=10|{{symbol|DK|30px}}
|Electric Weakness||bgcolor="EBEDEF"|Negative
|Electric Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || || || || || ||
|-
|-
|Fire Weakness||bgcolor="EBEDEF"|Negative
|Fire Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || ||{{y|15px}}|| || || || || || || || || || || ||
|-
|-
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
|Jump ↑||bgcolor="FFFFE0"|Mobility
|Jump ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || || || || || || || || || || || || ||
|-
|-
|Speed ↑||bgcolor="FFFFE0"|Mobility
|Speed ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
|Speed ↓||bgcolor="FFFFE0"|Mobility
|Speed ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
|Strong Throw||bgcolor="FFE4E1"|Attack
|Strong Throw||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || ||{{y|15px}}||
|-
|-
|Thrown Items ↑||bgcolor="FEF5E7"|Items
|Thrown Items ↑||bgcolor="FEF5E7"|Items
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || ||{{y|15px}}||
|-
|-
|Weight ↑||bgcolor="FFFFE0"|Mobility
|Weight ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || ||{{y|15px}}|| || || || || || || || || || || || ||
|-
|-
|Weight ↓||bgcolor="FFFFE0"|Mobility
|Weight ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || || || || || ||
|-
|-
!rowspan=19|{{symbol|TLOZ|30px}}
!rowspan=19|{{symbol|TLOZ|30px}}
|Assist Killer||bgcolor="FFE4E1"|Attack
|Assist Killer||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
|Battering Items Power ↑||bgcolor="FFE4E1"|Attack
|Battering Items Power ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || ||{{y|15px}}|| || || || || || || || || || || ||
|-
|-
|Chance of Double Final Smash||bgcolor="F4ECF7"|Others
|Chance of Double Final Smash||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
|Dash Attack ↑||bgcolor="FFE4E1"|Attack
|Dash Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || ||{{y|15px}}||
|-
|-
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || || || || || ||
|-
|-
|Fire Weakness||bgcolor="EBEDEF"|Negative
|Fire Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || ||{{y|15px}}|| || || ||{{y|15px}}|| || || || || || || || ||
|-
|-
|Impact Run||bgcolor="FFE4E1"|Attack
|Impact Run||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || ||{{y|15px}}|| || ||
|-
|-
|Jump ↑||bgcolor="FFFFE0"|Mobility
|Jump ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || || || || || || || || || || || || ||
|-
|-
|Jump ↓||bgcolor="FFFFE0"|Mobility
|Jump ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || ||{{y|15px}}|| || || || || || || || || || || || ||
|-
|-
|Lifesteal||bgcolor="#EAFAF1"|Healing
|Lifesteal||bgcolor="#EAFAF1"|Healing
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || ||{{y|15px}}||
|-
|-
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || ||{{y|15px}}|| || || ||
|-
|-
|Speed ↓||bgcolor="FFFFE0"|Mobility
|Speed ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || || ||{{y|15px}}|| || ||{{y|15px}}
|-
|-
|Trade-Off Ability ↑||bgcolor="F4ECF7"|Others
|Trade-Off Ability ↑||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || || ||{{y|15px}}|| || || || || ||
|-
|-
|Transformation Duration ↑||bgcolor="F4ECF7"|Others
|Transformation Duration ↑||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
|Water Attack ↑||bgcolor="FFE4E1"|Attack
|Water Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || ||{{y|15px}}|| || || || || ||
|-
|-
|Water Weakness||bgcolor="EBEDEF"|Negative
|Water Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Weapon Attack ↑||bgcolor="FFE4E1"|Attack
|Weapon Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Weight ↑||bgcolor="FFFFE0"|Mobility
|Weight ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || ||{{y|15px}}|| || || ||
|-
|-
!rowspan=8|{{symbol|Metroid|30px}}
!rowspan=8|{{symbol|Metroid|30px}}
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || ||{{y|15px}}|| || || || || || || ||
|-
|-
|Giant||bgcolor="FFFFFF"|Transform
|Giant||bgcolor="FFFFFF"|Transform
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
|Healing Shield||bgcolor="EAFAF1"|Healing
|Healing Shield||bgcolor="EAFAF1"|Healing
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
|Initial Damage 30%||bgcolor="EBEDEF"|Negative
|Initial Damage 30%||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
|Jump ↓||bgcolor="FFFFE0"|Mobility
|Jump ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || || || || || || || || || || || ||{{y|15px}}||
|-
|-
|Lifesteal||bgcolor="EAFAF1"|Healing
|Lifesteal||bgcolor="EAFAF1"|Healing
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
|Shooting Items Power ↑||bgcolor="FFE4E1"|Attack
|Shooting Items Power ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || ||{{y|15px}}|| || || ||{{y|15px}}|| || || ||
|-
|-
|Weight ↑||bgcolor="FFFFE0"|Mobility
|Weight ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || ||{{y|15px}}|| || || || || || || || ||{{y|15px}}|| || ||
|-
|-
!rowspan=5|{{symbol|Yoshi|30px}}
!rowspan=5|{{symbol|Yoshi|30px}}
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
|First-Strike Advantage||bgcolor="F4ECF7"|Others
|First-Strike Advantage||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || || ||{{y|15px}}
|-
|-
|Speed ↓||bgcolor="FFFFE0"|Mobility
|Speed ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || || || || || || || || || || || || ||
|-
|-
|Weight ↑||bgcolor="FFFFE0"|Mobility
|Weight ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || || || || || || || || || || || || ||
|-
|-
|Weight ↓||bgcolor="FFFFE0"|Mobility
|Weight ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || ||{{y|15px}}|| ||{{y|15px}}|| || || || ||{{y|15px}}|| || || || ||
|-
|-
!rowspan=12|{{symbol|Kirby|30px}}
!rowspan=12|{{symbol|Kirby|30px}}
|Battering Items ↑||bgcolor="FEF5E7"|Items
|Battering Items ↑||bgcolor="FEF5E7"|Items
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || ||{{y|15px}}|| || || || || || || || ||
|-
|-
|Fire & Explosion Attack ↑||bgcolor="FFE4E1"|Attack
|Fire & Explosion Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || ||{{y|15px}}|| || ||
|-
|-
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || ||{{y|15px}}|| || || || || || || ||
|-
|-
|Fire Weakness||bgcolor="EBEDEF"|Negative
|Fire Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || || || || || || || ||{{y|15px}}|| || || || || ||
|-
|-
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
|Jam FS Charge||bgcolor="F4ECF7"|Others
|Jam FS Charge||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || ||{{y|15px}}||
|-
|-
|Jump ↑||bgcolor="FFFFE0"|Mobility
|Jump ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || || || ||{{y|15px}}|| ||
|-
|-
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || ||{{y|15px}}||
|-
|-
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| ||{{y|15px}}|| ||
|-
|-
|Unflinching Charged Smashes||bgcolor="EAF2F8"|Defense
|Unflinching Charged Smashes||bgcolor="EAF2F8"|Defense
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
|Weight ↓||bgcolor="FFFFE0"|Mobility
|Weight ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || ||{{y|15px}}|| || || || || || || || || || || || ||
|-
|-
!rowspan=3|{{symbol|StarFox|30px}}
!rowspan=3|{{symbol|StarFox|30px}}
|Critical-Health Stats ↑||bgcolor="F4ECF7"|Others
|Critical-Health Stats ↑||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || ||{{y|15px}}||
|-
|-
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || || ||{{y|15px}}
|-
|-
|Weight ↑||bgcolor="FFFFE0"|Mobility
|Weight ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || || || || || || || || || || || || ||
|-
|-
!rowspan=21|{{symbol|PKMN|30px}}
!rowspan=21|{{symbol|PKMN|30px}}
|Chance of Double Final Smash||bgcolor="F4ECF7"|Others
|Chance of Double Final Smash||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Critical-Health Healing||bgcolor="EAFAF1"|Healing
|Critical-Health Healing||bgcolor="EAFAF1"|Healing
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || ||{{y|15px}}||
|-
|-
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || ||{{y|15px}}|| || || || ||{{y|15px}}||{{y|15px}}|| || || || ||
|-
|-
|Electric Weakness||bgcolor="EBEDEF"|Negative
|Electric Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}||{{y|15px}}|| || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || ||{{y|15px}}||{{y|15px}}|| || || || || || ||
|-
|-
|Fire Weakness||bgcolor="EBEDEF"|Negative
|Fire Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}||{{y|15px}}|| ||{{y|15px}}||{{y|15px}}||{{y|15px}}|| || || || || || || || ||
|-
|-
|Fire/Explosion Resist ↑||bgcolor="EAF2F8"|Defense
|Fire/Explosion Resist ↑||bgcolor="EAF2F8"|Defense
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
|Foot Attack ↑||bgcolor="FFE4E1"|Attack
|Foot Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || || || || || ||
|-
|-
|Franklin Badge Equipped||bgcolor="FEF5E7"|Items
|Franklin Badge Equipped||bgcolor="FEF5E7"|Items
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || ||{{y|15px}}||
|-
|-
|Hyper Smash Attacks||bgcolor="FFE4E1"|Attack
|Hyper Smash Attacks||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
|Initial Damage 30%||bgcolor="EBEDEF"|Negative
|Initial Damage 30%||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Jump ↑||bgcolor="FFFFE0"|Mobility
|Jump ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || ||{{y|15px}}|| || ||{{y|15px}}||
|-
|-
|PSI Attack ↑||bgcolor="FFE4E1"|Attack
|PSI Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || ||{{y|15px}}|| || || ||{{y|15px}}||
|-
|-
|Shield Damage ↑||bgcolor="FFE4E1"|Attack
|Shield Damage ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || || ||{{y|15px}}
|-
|-
|Speed ↑||bgcolor="FFFFE0"|Mobility
|Speed ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || ||{{y|15px}}|| ||{{y|15px}}|| || || || || ||
|-
|-
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || || ||{{y|15px}}
|-
|-
|Toss & Meteor||bgcolor="FFE4E1"|Attack
|Toss & Meteor||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Water Attack ↑||bgcolor="FFE4E1"|Attack
|Water Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Water Weakness||bgcolor="EBEDEF"|Negative
|Water Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
|{{y|15px}}||{{y|15px}}||{{y|15px}}|| || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
|Water/Freezing Resist ↑||bgcolor="EAF2F8"|Defense
|Water/Freezing Resist ↑||bgcolor="EAF2F8"|Defense
| || || || || || || || || || || || || || || ||
| || || || || || || || || ||{{y|15px}}|| || || || || ||
|-
|-
|Weight ↑||bgcolor="FFFFE0"|Mobility
|Weight ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
!rowspan=6|{{symbol|EB|30px}}
!rowspan=6|{{symbol|EB|30px}}
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Foot Attack ↑||bgcolor="FFE4E1"|Attack
|Foot Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || || || || || || || || || || || || ||
|-
|-
|Initial Damage 30%||bgcolor="EBEDEF"|Negative
|Initial Damage 30%||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
|PSI Attack ↑||bgcolor="FFE4E1"|Attack
|PSI Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| ||{{y|15px}}|| || ||{{y|15px}}|| || || ||{{y|15px}}||{{y|15px}}||
|-
|-
|Speed ↓||bgcolor="FFFFE0"|Mobility
|Speed ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || ||{{y|15px}}|| || || || || || || ||
|-
|-
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
!{{symbol|FZ|30px}}
!{{symbol|FZ|30px}}
|Speed ↑||bgcolor="FFFFE0"|Mobility
|Speed ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || ||{{y|15px}}||{{y|15px}}||{{y|15px}}||{{y|15px}}|| || ||{{y|15px}}||{{y|15px}}||{{y|15px}}|| || ||
|-
|-
!rowspan=15|{{symbol|FE|30px}}
!rowspan=15|{{symbol|FE|30px}}
|Additional Midair Jump||bgcolor="FFFFE0"|Mobility
|Additional Midair Jump||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
|Armor Knight||bgcolor="F4ECF7"|Others
|Armor Knight||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || ||{{y|15px}}|| || ||
|-
|-
|Back Shield Equipped||bgcolor="FEF5E7"|Items
|Back Shield Equipped||bgcolor="FEF5E7"|Items
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Critical Hit ↑↑||bgcolor="FFE4E1"|Attack
|Critical Hit ↑↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || ||{{y|15px}}|| || ||
|-
|-
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || ||{{y|15px}}|| || || || || || || || || || ||
|-
|-
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || ||{{y|15px}}||{{y|15px}}|| || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Fire/Explosion Resist ↑||bgcolor="EAF2F8"|Defense
|Fire/Explosion Resist ↑||bgcolor="EAF2F8"|Defense
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Hyper Smash Attacks||bgcolor="FFE4E1"|Attack
|Hyper Smash Attacks||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || ||{{y|15px}}|| || || || || ||
|-
|-
|Jump ↑||bgcolor="FFFFE0"|Mobility
|Jump ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}||{{y|15px}}||{{y|15px}}|| || ||{{y|15px}}|| ||
|-
|-
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || ||{{y|15px}}|| ||{{y|15px}}|| ||{{y|15px}}||{{y|15px}}|| || || ||
|-
|-
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || ||{{y|15px}}|| || ||{{y|15px}}||{{y|15px}}|| || || ||{{y|15px}}|| || ||
|-
|-
|Weapon Attack & Move Speed ↑||bgcolor="F4ECF7"|Others
|Weapon Attack & Move Speed ↑||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Weapon Attack ↑||bgcolor="FFE4E1"|Attack
|Weapon Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
|Weight ↑||bgcolor="FFFFE0"|Mobility
|Weight ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || || || || || || || || || || || || ||
|-
|-
|Weight ↓||bgcolor="FFFFE0"|Mobility
|Weight ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || || ||{{y|15px}}|| || || || || ||
|-
|-
!rowspan=2|{{symbol|GW|30px}}
!rowspan=2|{{symbol|GW|30px}}
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || || || || || || || || || || || || ||
|-
|-
|Strong Throw||bgcolor="FFE4E1"|Attack
|Strong Throw||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
!rowspan=7|{{symbol|KI|30px}}
!rowspan=7|{{symbol|KI|30px}}
|Easier Dodging||bgcolor="FFFFE0"|Mobility
|Easier Dodging||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Giant||bgcolor="FFFFFF"|Transform
|Giant||bgcolor="FFFFFF"|Transform
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || ||{{y|15px}}|| || ||
|-
|-
|Jump ↑||bgcolor="FFFFE0"|Mobility
|Jump ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
|Jump ↓||bgcolor="FFFFE0"|Mobility
|Jump ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Shooting Items Power ↑||bgcolor="FFE4E1"|Attack
|Shooting Items Power ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || || || || || ||
|-
|-
|Trade-Off Attacks ↑||bgcolor="F4ECF7"|Others
|Trade-Off Attacks ↑||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
!rowspan=4|{{symbol|Wario|30px}}
!rowspan=4|{{symbol|Wario|30px}}
|Critical-Health Attack ↑||bgcolor="F4ECF7"|Others
|Critical-Health Attack ↑||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
|Electric Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || ||{{y|15px}}|| || || || || || || || ||
|-
|-
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || || || || || || || || || || || || ||
|-
|-
|Strong Throw||bgcolor="FFE4E1"|Attack
|Strong Throw||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || ||{{y|15px}}|| || || || || || || || || || || || ||
|-
|-
!rowspan=5|{{symbol|Pikmin|30px}}
!rowspan=5|{{symbol|Pikmin|30px}}
|Electric Weakness||bgcolor="EBEDEF"|Negative
|Electric Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|||| || || || || || || || ||
|-
|-
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || || || || || || || || || || || || ||
|-
|-
|Speed ↓||bgcolor="FFFFE0"|Mobility
|Speed ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || ||{{y|15px}}|| || || ||
|-
|-
|Stats ↑ ↑ after Eating||bgcolor="FEF5E7"|Items
|Stats ↑ ↑ after Eating||bgcolor="FEF5E7"|Items
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || ||{{y|15px}}|| ||
|-
|-
|Weight ↑||bgcolor="FFFFE0"|Mobility
|Weight ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || ||{{y|15px}}|| || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
!rowspan=7|{{symbol|AC|30px}}
!rowspan=7|{{symbol|AC|30px}}
|Battering Items Power ↑||bgcolor="FFE4E1"|Attack
|Battering Items Power ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || ||{{y|15px}}|| || || || || || || ||
|-
|-
|Item Gravitation||bgcolor="FEF5E7"|Items
|Item Gravitation||bgcolor="FEF5E7"|Items
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Jump ↑||bgcolor="FFFFE0"|Mobility
|Jump ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || ||{{y|15px}}|| || || ||{{y|15px}}|| || || || || || || || ||
|-
|-
|Jump ↓||bgcolor="FFFFE0"|Mobility
|Jump ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || || || ||{{y|15px}}|| || || || ||
|-
|-
|Running Start||bgcolor="F4ECF7"|Others
|Running Start||bgcolor="F4ECF7"|Others
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
|Speed ↓||bgcolor="FFFFE0"|Mobility
|Speed ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| ||{{y|15px}}|| || || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
|Strong Throw||bgcolor="FFE4E1"|Attack
|Strong Throw||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || || || || || ||
|-
|-
!rowspan=4|{{symbol|PO|30px}}
!rowspan=4|{{symbol|PO|30px}}
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || |||| ||{{y|15px}}|| || ||{{y|15px}}|| || || ||{{y|15px}}|| ||{{y|15px}}||
|-
|-
|Initial Damage 30%||bgcolor="EBEDEF"|Negative
|Initial Damage 30%||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || ||{{y|15px}}|| || || || || || || || || || || ||
|-
|-
|Speed ↓||bgcolor="FFFFE0"|Mobility
|Speed ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || ||{{y|15px}}|| || || || || || || || ||
|-
|-
|Weight ↓||bgcolor="FFFFE0"|Mobility
|Weight ↓||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || ||{{y|15px}}|| || || || || || || || || || ||
|-
|-
!rowspan=6|{{symbol|Xenoblade|30px}}
!rowspan=6|{{symbol|Xenoblade|30px}}
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
|Fire Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
|{{y|15px}}|| || || || || || || || || || || || || || ||
|-
|-
|Jump ↑||bgcolor="FFFFE0"|Mobility
|Jump ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || || || || ||{{y|15px}}
|-
|-
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
|Magic Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || ||{{y|15px}}|| || || || || || || ||
|-
|-
|Metal and Giant||bgcolor="FFFFFF"|Transform
|Metal and Giant||bgcolor="FFFFFF"|Transform
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || || ||{{y|15px}}|| || ||
|-
|-
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
|Sword Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || ||{{y|15px}}|| || || || || ||
|-
|-
|Water Attack ↑||bgcolor="FFE4E1"|Attack
|Water Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || || || || ||{{y|15px}} || || || || || ||
|-
|-
!{{symbol|Splatoon|30px}}
!{{symbol|Splatoon|30px}}
|Made of Metal||bgcolor="FEF5E7"|Items
|Made of Metal||bgcolor="FEF5E7"|Items
| || || || || || || || || || || || || || || ||
| || || || || || || || || || || ||{{y|15px}}|| || || ||
|-
|-
!rowspan=4|{{symbol|ARMS|30px}}
!rowspan=4|{{symbol|ARMS|30px}}
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
|Fist Attack ↑||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || || ||{{y|15px}}|| || || || ||{{y|15px}}|| || || ||
|-
|-
|Speed ↑||bgcolor="FFFFE0"|Mobility
|Speed ↑||bgcolor="FFFFE0"|Mobility
| || || || || || || || || || || || || || || ||
| || || || || || || || ||{{y|15px}}|| || || || || || ||
|-
|-
|Strong Throw||bgcolor="FFE4E1"|Attack
|Strong Throw||bgcolor="FFE4E1"|Attack
| || || || || || || || || || || || || || || ||
| || || || || ||{{y|15px}}|| || || || || || || || || ||
|-
|-
|Water Weakness||bgcolor="EBEDEF"|Negative
|Water Weakness||bgcolor="EBEDEF"|Negative
| || || || || || || || || || || || || || || ||
| || || ||{{y|15px}}|| || || || || || || || || || || ||
|-
|-
!rowspan=7|{{symbol|STH|30px}}
!rowspan=7|{{symbol|STH|30px}}

Revision as of 13:38, December 3, 2020

To Sandbox: User:GamblerMario/Sandbox

To Calendar: User:GamblerMario/Calendar



Novice
★★
Advanced
★★★
Ace
★★★★
Legend
Series Ability Effect Type
Attack
Shield
Grab
Neutral
Attack
Shield
Grab
Neutral
Attack
Shield
Grab
Neutral
Attack
Shield
Grab
Neutral
Mario (universe) Electric Attack ↑ Attack Yes
Electric Weakness Negative Yes
Fire Attack ↑ Attack Yes
Fire Weakness Negative Yes
Fist Attack ↑ Attack Yes
Floaty Jumps Mobility Yes
Foot Attack ↑ Attack Yes Yes Yes
Giant Transform Yes
Hammer Duration ↑ Items Yes
Hyper Smash Attacks Attack Yes
Impact Run Attack Yes
Item Gravitation Items Yes
Jump ↑ Mobility Yes Yes Yes Yes
Magic Attack ↑ Attack Yes Yes
Mouthful of Curry Items Yes
Speed ↑ Mobility Yes Yes Yes
Strong Throw Attack Yes
Water Weakness Negative Yes Yes
Weight ↑ Mobility Yes Yes Yes
Weight ↓ Mobility Yes Yes Yes Yes Yes
Donkey Kong (universe) Electric Weakness Negative Yes
Fire Weakness Negative Yes
Fist Attack ↑ Attack Yes
Jump ↑ Mobility Yes
Speed ↑ Mobility Yes
Speed ↓ Mobility Yes
Strong Throw Attack Yes Yes
Thrown Items ↑ Items Yes
Weight ↑ Mobility Yes
Weight ↓ Mobility Yes
The Legend of Zelda (universe) Assist Killer Attack Yes
Battering Items Power ↑ Attack Yes
Chance of Double Final Smash Others Yes
Dash Attack ↑ Attack Yes
Electric Attack ↑ Attack Yes
Fire Weakness Negative Yes Yes
Impact Run Attack Yes
Jump ↑ Mobility Yes
Jump ↓ Mobility Yes
Lifesteal Healing Yes
Magic Attack ↑ Attack Yes Yes
Speed ↓ Mobility Yes
Sword Attack ↑ Attack Yes Yes Yes
Trade-Off Ability ↑ Others Yes
Transformation Duration ↑ Others Yes
Water Attack ↑ Attack Yes
Water Weakness Negative Yes
Weapon Attack ↑ Attack Yes
Weight ↑ Mobility Yes Yes
Metroid (universe) Fist Attack ↑ Attack Yes
Giant Transform Yes
Healing Shield Healing Yes
Initial Damage 30% Negative Yes
Jump ↓ Mobility Yes Yes
Lifesteal Healing Yes
Shooting Items Power ↑ Attack Yes Yes
Weight ↑ Mobility Yes Yes
Yoshi (universe) Fire Attack ↑ Attack Yes
First-Strike Advantage Others Yes
Speed ↓ Mobility Yes
Weight ↑ Mobility Yes
Weight ↓ Mobility Yes Yes Yes
Kirby (universe) Battering Items ↑ Items Yes
Electric Attack ↑ Attack Yes
Fire & Explosion Attack ↑ Attack Yes
Fire Attack ↑ Attack Yes
Fire Weakness Negative Yes
Fist Attack ↑ Attack Yes
Jam FS Charge Others Yes
Jump ↑ Mobility Yes Yes
Magic Attack ↑ Attack Yes
Sword Attack ↑ Attack Yes Yes
Unflinching Charged Smashes Defense Yes
Weight ↓ Mobility Yes
Star Fox (universe) Critical-Health Stats ↑ Others Yes
Magic Attack ↑ Attack Yes
Weight ↑ Mobility Yes
Pokémon (universe) Chance of Double Final Smash Others Yes
Critical-Health Healing Healing Yes
Electric Attack ↑ Attack Yes Yes Yes Yes
Electric Weakness Negative Yes Yes Yes
Fire Attack ↑ Attack Yes Yes Yes
Fire Weakness Negative Yes Yes Yes Yes Yes
Fire/Explosion Resist ↑ Defense Yes
Foot Attack ↑ Attack Yes
Franklin Badge Equipped Items Yes
Hyper Smash Attacks Attack Yes
Initial Damage 30% Negative Yes
Jump ↑ Mobility Yes Yes Yes
PSI Attack ↑ Attack Yes Yes Yes
Shield Damage ↑ Attack Yes
Speed ↑ Mobility Yes Yes Yes
Sword Attack ↑ Attack Yes
Toss & Meteor Attack Yes
Water Attack ↑ Attack Yes
Water Weakness Negative Yes Yes Yes Yes
Water/Freezing Resist ↑ Defense Yes
Weight ↑ Mobility Yes
EarthBound (universe) Electric Attack ↑ Attack Yes
Foot Attack ↑ Attack Yes
Initial Damage 30% Negative Yes Yes
PSI Attack ↑ Attack Yes Yes Yes Yes Yes
Speed ↓ Mobility Yes
Sword Attack ↑ Attack Yes
F-Zero (universe) Speed ↑ Mobility Yes Yes Yes Yes Yes Yes Yes Yes
Fire Emblem (universe) Additional Midair Jump Mobility Yes
Armor Knight Others Yes Yes
Back Shield Equipped Items Yes
Critical Hit ↑↑ Attack Yes
Electric Attack ↑ Attack Yes Yes
Fire Attack ↑ Attack Yes Yes Yes
Fire/Explosion Resist ↑ Defense Yes
Hyper Smash Attacks Attack Yes
Jump ↑ Mobility Yes Yes Yes Yes
Magic Attack ↑ Attack Yes Yes Yes Yes
Sword Attack ↑ Attack Yes Yes Yes Yes Yes
Weapon Attack & Move Speed ↑ Others Yes
Weapon Attack ↑ Attack Yes
Weight ↑ Mobility Yes
Weight ↓ Mobility Yes
Game & Watch (universe) Fire Attack ↑ Attack Yes
Strong Throw Attack Yes
Kid Icarus (universe) Easier Dodging Mobility Yes
Giant Transform Yes
Jump ↑ Mobility Yes
Jump ↓ Mobility Yes
Shooting Items Power ↑ Attack Yes
Sword Attack ↑ Attack Yes
Trade-Off Attacks ↑ Others Yes
Wario (universe) Critical-Health Attack ↑ Others Yes
Electric Attack ↑ Attack Yes
Magic Attack ↑ Attack Yes
Strong Throw Attack Yes
Pikmin (universe) Electric Weakness Negative Yes
Fire Attack ↑ Attack Yes
Speed ↓ Mobility Yes Yes
Stats ↑ ↑ after Eating Items Yes
Weight ↑ Mobility Yes Yes
Animal Crossing (universe) Battering Items Power ↑ Attack Yes
Item Gravitation Items Yes
Jump ↑ Mobility Yes Yes
Jump ↓ Mobility Yes
Running Start Others Yes
Speed ↓ Mobility Yes Yes
Strong Throw Attack Yes
link=Punch-Out class=invert-dark Fist Attack ↑ Attack Yes Yes Yes Yes Yes
Initial Damage 30% Negative Yes
Speed ↓ Mobility Yes
Weight ↓ Mobility Yes
Xenoblade Chronicles (universe) Fire Attack ↑ Attack Yes
Jump ↑ Mobility Yes
Magic Attack ↑ Attack Yes
Metal and Giant Transform Yes
Sword Attack ↑ Attack Yes
Water Attack ↑ Attack Yes
Splatoon (universe) Made of Metal Items Yes
ARMS (universe) Fist Attack ↑ Attack Yes Yes
Speed ↑ Mobility Yes
Strong Throw Attack Yes
Water Weakness Negative Yes
Sonic the Hedgehog (universe) Electric Attack ↑ Attack
Fast Final Smash Meter Others
Fist Attack ↑ Attack
Speed ↑ Mobility
Undamaged Attack & Speed ↑ Others
Water Attack ↑ Attack
Weight ↑ Mobility
Metal Gear (universe) Metal and Giant Transform
Metal Killer Attack
Shooting Attack ↑ Attack
Speed ↓ Mobility
Strong Throw Attack
Weight ↑ Mobility
Mega Man (universe) Electric Attack ↑ Attack
Fire Weakness Negative
Fist Attack ↑ Attack
Jump ↓ Mobility
Shooting Items ↑ Items
Speed ↓ Mobility
Super Armor Defense
Sword Attack ↑ Attack
Transformation Duration ↑ Others
Water Weakness Negative
Weapon Attack & Move Speed ↑ Others
Street Fighter (universe) Electric Attack ↑ Attack
Fist Attack ↑ Attack
Foot Attack ↑ Attack
Initial Damage 30% Negative
Physical Attack ↑ Attack
PSI Attack ↑ Attack
Strong Throw Attack
Weight ↓ Mobility
Bayonetta (universe) Critical-Health Attack ↑ Others
Easier Dodging Mobility
Franklin Badge Equipped Items
Magic Attack ↑ Attack
Castlevania (universe) Additional Midair Jump Mobility
Giant Killer Attack
Jump ↑ Mobility
Magic Attack ↑ Attack
Speed ↓ Mobility
Sword Attack ↑ Attack
Persona (universe) Battering Items Power ↑ Attack
Fire Attack ↑ Attack
Sword Attack ↑ Attack
Dragon Quest (universe) Physical Attack ↑ Attack
Weight ↑ ↑ Mobility
Banjo-Kazooie (universe) Giant Transform
Magic Attack ↑ Attack
Minecraft (universe) Fire Attack ↑ Attack
Fire Weakness Negative
Strong Throw Attack
Water Weakness Negative
Super Smash Bros. (universe) Bane of Darkness Attack
Bane of Light Attack
Fire Attack ↑ Attack
Fist Attack ↑ Attack
Initial Damage 30% Negative
PSI Attack ↑ Attack
Speed ↓ Mobility
Sword Attack ↑ Attack
Weight ↑ Mobility