32,577
edits
(→As a playable character: Fixed an extremely poorly written section, verging on incoherence.) Tag: Mobile edit |
m (Spirit Name Standardization) |
||
Line 25: | Line 25: | ||
Following the release of ''[[Super Smash Bros. Melee]]'' and its inclusion of ''Fire Emblem'' protagonists [[Marth]] and [[Roy]], ''Fire Emblem'' established itself outside Japan with two Game Boy Advance titles, ''{{s|fireemblemwiki|Fire Emblem: The Blazing Blade}}'' and ''{{s|fireemblemwiki|Fire Emblem: The Sacred Stones}}''. The international success of the former prompted developer Intelligent Systems to begin work on a more ambitious, large-scale ''Fire Emblem'' game for the Nintendo GameCube: ''{{s|fireemblemwiki|Fire Emblem: Path of Radiance}}'', Ike's debut game, which released in 2005. | Following the release of ''[[Super Smash Bros. Melee]]'' and its inclusion of ''Fire Emblem'' protagonists [[Marth]] and [[Roy]], ''Fire Emblem'' established itself outside Japan with two Game Boy Advance titles, ''{{s|fireemblemwiki|Fire Emblem: The Blazing Blade}}'' and ''{{s|fireemblemwiki|Fire Emblem: The Sacred Stones}}''. The international success of the former prompted developer Intelligent Systems to begin work on a more ambitious, large-scale ''Fire Emblem'' game for the Nintendo GameCube: ''{{s|fireemblemwiki|Fire Emblem: Path of Radiance}}'', Ike's debut game, which released in 2005. | ||
Ike is the son of {{s|fireemblemwiki|Greil}}, a legendary warrior who leads [[fireemblemwiki:Greil Mercenaries|a band of mercenaries]] which operates in {{s|fireemblemwiki|Crimea}}, a minor kingdom on the continent of {{s|fireemblemwiki|Tellius}}. He and his younger sister, {{s|fireemblemwiki|Mist}}, live with the mercenaries in a remote Crimean fort. Notably, he is to date the only protagonist of a ''Fire Emblem'' game to have absolutely no royal, noble or divine ancestry at all; this is reflected in his initial [[fireemblemwiki:Class|character class]] in ''Path of Radiance'' not being the usual {{s|fireemblem|Lord}}, but rather the unique | Ike is the son of {{s|fireemblemwiki|Greil}}, a legendary warrior who leads [[fireemblemwiki:Greil Mercenaries|a band of mercenaries]] which operates in {{s|fireemblemwiki|Crimea}}, a minor kingdom on the continent of {{s|fireemblemwiki|Tellius}}. He and his younger sister, {{s|fireemblemwiki|Mist}}, live with the mercenaries in a remote Crimean fort. Notably, he is to date the only protagonist of a ''Fire Emblem'' game to have absolutely no royal, noble or divine ancestry at all; this is reflected in his initial [[fireemblemwiki:Class|character class]] in ''Path of Radiance'' not being the usual {{s|fireemblem|Lord}}, but rather the unique {{iw|fireemblemwiki|Ranger|Path of Radiance}}, instead promoting into a Lord when he is temporarily knighted. | ||
''Path of Radiance'' follows Ike's exploits through the {{s|fireemblemwiki|Mad King's War}}. Having only recently been allowed by Greil to join missions with the Mercenaries, Ike encounters Princess {{s|fireemblemwiki|Elincia}} of Crimea, on the run after the neighboring Kingdom of {{s|fireemblemwiki|Daein}} attacked and conquered Crimea. Elincia hires the Greil Mercenaries to assist her in escaping Crimea, but after Greil himself is killed by his former student, the [[Black Knight]] of Daein, Ike is forced to take command of the Mercenaries. | ''Path of Radiance'' follows Ike's exploits through the {{s|fireemblemwiki|Mad King's War}}. Having only recently been allowed by Greil to join missions with the Mercenaries, Ike encounters Princess {{s|fireemblemwiki|Elincia}} of Crimea, on the run after the neighboring Kingdom of {{s|fireemblemwiki|Daein}} attacked and conquered Crimea. Elincia hires the Greil Mercenaries to assist her in escaping Crimea, but after Greil himself is killed by his former student, the [[Black Knight]] of Daein, Ike is forced to take command of the Mercenaries. | ||
Line 45: | Line 45: | ||
{{Main|Ike (SSBB)}} | {{Main|Ike (SSBB)}} | ||
[[File:Ike SSBB.jpg|200px|thumb|Ike, as he appears in ''Super Smash Bros. Brawl''.]] | [[File:Ike SSBB.jpg|200px|thumb|Ike, as he appears in ''Super Smash Bros. Brawl''.]] | ||
Ike was the first ''Fire Emblem'' character to be revealed as a playable character in ''Super Smash Bros. Brawl''.<ref name=Dojo>[https://www.smashbros.com/wii/en_us/characters/ike.html Ike - Smash Bros. DOJO!!]</ref> Despite ''Fire Emblem: Radiant Dawn'' being released a year before ''Brawl'', Ike instead sports his | Ike was the first ''Fire Emblem'' character to be revealed as a playable character in ''Super Smash Bros. Brawl''.<ref name=Dojo>[https://www.smashbros.com/wii/en_us/characters/ike.html Ike - Smash Bros. DOJO!!]</ref> Despite ''Fire Emblem: Radiant Dawn'' being released a year before ''Brawl'', Ike instead sports his {{iw|fireemblemwiki|Ranger|Path of Radiance}} design from ''Fire Emblem: Path of Radiance''. | ||
According to [[Masahiro Sakurai]], Ike was not intended to be on the roster early on. Rather, Sakurai devised a blank character template of a slow and very powerful swordsman, and wanted a new ''Fire Emblem'' character in ''Brawl''. When discussing the potential new ''Fire Emblem'' character with [[Intelligent Systems]], it was suggested he use Ike, owing to his status as the protagonist of the then-latest two games in the series. Upon this suggestion, Sakurai considered Ike, and saw him to be a perfect fit for the aforementioned character template, leading to his inclusion as the new playable ''Fire Emblem'' fighter.<ref>[https://web.archive.org/web/20120621110302/http://www.geocities.jp/bgrtype/gsl/words2/dairantosmabrax/smashbrothersx.html Great Fray Smash Brothers X 2008 blog post]</ref> | According to [[Masahiro Sakurai]], Ike was not intended to be on the roster early on. Rather, Sakurai devised a blank character template of a slow and very powerful swordsman, and wanted a new ''Fire Emblem'' character in ''Brawl''. When discussing the potential new ''Fire Emblem'' character with [[Intelligent Systems]], it was suggested he use Ike, owing to his status as the protagonist of the then-latest two games in the series. Upon this suggestion, Sakurai considered Ike, and saw him to be a perfect fit for the aforementioned character template, leading to his inclusion as the new playable ''Fire Emblem'' fighter.<ref>[https://web.archive.org/web/20120621110302/http://www.geocities.jp/bgrtype/gsl/words2/dairantosmabrax/smashbrothersx.html Great Fray Smash Brothers X 2008 blog post]</ref> | ||
Line 63: | Line 63: | ||
===Stickers=== | ===Stickers=== | ||
{| class="wikitable" | {| class="wikitable" | ||
! Name | ! Name | ||
! Game | ! Game | ||
! Effect | ! Effect | ||
! Character(s) | ! Character(s) | ||
|- | |- | ||
| {{s|fireemblemwiki|Ike}} | | {{s|fireemblemwiki|Ike}} | ||
Line 114: | Line 114: | ||
Ike returns as a playable character in ''Super Smash Bros. Ultimate''. Unlike his previous appearances, Ike is now an [[unlockable character]], his ''Path of Radiance'' and ''Radiant Dawn'' designs are both available for selection,<ref>[https://www.youtube.com/watch?v=L93H7YC-83o Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch]</ref> and Greg Chun has become his English voice actor since succeeding Jason Adkins as of ''{{s|fireemblemwiki|Fire Emblem Heroes}}''. | Ike returns as a playable character in ''Super Smash Bros. Ultimate''. Unlike his previous appearances, Ike is now an [[unlockable character]], his ''Path of Radiance'' and ''Radiant Dawn'' designs are both available for selection,<ref>[https://www.youtube.com/watch?v=L93H7YC-83o Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch]</ref> and Greg Chun has become his English voice actor since succeeding Jason Adkins as of ''{{s|fireemblemwiki|Fire Emblem Heroes}}''. | ||
Ike's moveset has been subtly reworked to better resemble his ''Fire Emblem'' appearances, becoming more agile in exchange for a slight loss in power. Ike has been buffed, with his up air's greater range and speed improve its anti-air potential, Eruption generates further fire pillars when charged that increase its range, and neutral air has become somewhat infamous for its utility in neutral and starting combos. | Ike's moveset has been subtly reworked to better resemble his ''Fire Emblem'' appearances, becoming more agile in exchange for a slight loss in power. Ike has been buffed, with his up air's greater range and speed improve its anti-air potential, Eruption generates further fire pillars when charged that increase its range, and neutral air has become somewhat infamous for its utility in neutral and starting combos. | ||
Ike had early success in competitive play, winning or placing highly in several tournaments. However, Ike’s success began to waver as the metagame developed. Counterplay focused on taking advantage of his slower frame data and over-centralized neutral air. Patch 8.0.0 nerfed neutral air while buffing other moves, most notably Aether which gained kill potential. | Ike had early success in competitive play, winning or placing highly in several tournaments. However, Ike’s success began to waver as the metagame developed. Counterplay focused on taking advantage of his slower frame data and over-centralized neutral air. Patch 8.0.0 nerfed neutral air while buffing other moves, most notably Aether which gained kill potential. | ||
Line 124: | Line 124: | ||
<center> | <center> | ||
<gallery> | <gallery> | ||
SSBU spirit Ike (Path of Radiance).png|614. '''''Ike (Path of Radiance)''''' | |||
SSBU spirit Ike (Radiant Dawn).png|615. '''Ike (Radiant Dawn)''' | |||
</gallery> | </gallery> | ||
</center> | </center> | ||
Line 157: | Line 157: | ||
** As Ike's up special in ''Smash'', Aether loses both of its special effects from ''Fire Emblem'' and only consists of the first sword-throwing hit. (In ''Ultimate'', [[Chrom]] would later get [[Awakening Aether|his own version of Aether]] as his Final Smash which, while again lacking the special effects, is identical to both hits of its ''Awakening'' source material.) | ** As Ike's up special in ''Smash'', Aether loses both of its special effects from ''Fire Emblem'' and only consists of the first sword-throwing hit. (In ''Ultimate'', [[Chrom]] would later get [[Awakening Aether|his own version of Aether]] as his Final Smash which, while again lacking the special effects, is identical to both hits of its ''Awakening'' source material.) | ||
*Ike is the only ''Fire Emblem'' character to be a heavyweight as opposed to a middleweight. | *Ike is the only ''Fire Emblem'' character to be a heavyweight as opposed to a middleweight. | ||
*Although Ike is eventually promoted to the {{s|fireemblemwiki|Lord}} class in ''Fire Emblem: Path of Radiance'', he appears as a | *Although Ike is eventually promoted to the {{s|fireemblemwiki|Lord}} class in ''Fire Emblem: Path of Radiance'', he appears as a {{iw|fireemblemwiki|Ranger|Path of Radiance}} in ''Brawl'' and a {{s|fireemblemwiki|Hero}} in ''SSB4''. As such, he is the first playable ''Fire Emblem'' character to not appear as a Lord upon debuting in the ''Super Smash Bros.'' series. | ||
*Ike is the first ''Fire Emblem'' character in the ''Super Smash Bros.'' series to be a [[starter character]]. | *Ike is the first ''Fire Emblem'' character in the ''Super Smash Bros.'' series to be a [[starter character]]. | ||
**He is also the first ''Fire Emblem'' character to speak English in the ''Super Smash Bros.'' series, and the first one to have a change in voice actor. | **He is also the first ''Fire Emblem'' character to speak English in the ''Super Smash Bros.'' series, and the first one to have a change in voice actor. |
edits