Template:SSB4 to SSBU changelist/Sonic: Difference between revisions

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**{{change|Dash attack has been changed to only consist of a lunge kick, with the Spin Attack portion beforehand being removed. As a result, it no longer hits multiple times It also deals less knockback to compensate for the single hit's greater damage relative to the previous version's final hit (80 base/125 scaling → 88/80 (clean), 93/80 (late)).}}
**{{change|Dash attack has been changed to only consist of a lunge kick, with the Spin Attack portion beforehand being removed. As a result, it no longer hits multiple times It also deals less knockback to compensate for the single hit's greater damage relative to the previous version's final hit (80 base/125 scaling → 88/80 (clean), 93/80 (late)).}}
**{{buff|It deals more damage (6% → 8% (clean), 4% → 6% late)).}}
**{{buff|It deals more damage (6% → 8% (clean), 4% → 6% late)).}}
**{{buff|It has much less ending lag (FAF 62 → 45).}}
**{{buff|It has much less ending lag (FAF 62 → 46).}}
**{{buff|The late hit has gained a [[shieldstun]] multiplier of 1.57×. Combined with its reduced ending lag and the increased shieldstun for ground attacks, this makes it safer on shield.}}
**{{buff|The late hit has gained a [[shieldstun]] multiplier of 1.57×. Combined with its reduced ending lag and the increased shieldstun for ground attacks, this makes it safer on shield.}}
**{{nerf|It launches at a lower angle (70° → 60°), hindering its KO potential.}}
**{{nerf|It launches at a lower angle (70° → 60°), hindering its KO potential.}}
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