Super Sudden Death: Difference between revisions

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'''Super Sudden Death''' is a special vs. mode in which all players start out with 300%, as opposed to zero, much like the [[Sudden Death]] mode that occurs after a tie. The only difference from Sudden Death is that this mode lacks the falling [[Bob-omb]]s.
'''Super Sudden Death''' and '''300%''' are [[Special Melee]] and [[Special Brawl]] modes in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', respectively. They challenge two players to a match where each has a 300% [[Damage Percentage]] from the very beginning, as opposed to 0%. This is much like the [[Sudden Death]] mode which occurs after a tie in [[Versus Mode]] in ''Melee'' and ''Brawl'', with the only difference from being that this mode lacks the falling [[Bob-omb]]s.


In ''[[SSBB]]'', Super Sudden Death returns under the name '''300%''' as an option in [[Special Brawl]]. It is unknown if the falling Bob-Ombs remain.
This mode can be played by a player and [[Computer Player]] as well.


[[Category:Multiplayer Modes]]
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[[Category:Co-op Modes]]
[[Category:Multi-Man Melees]]
[[Category:Single Player Modes]]
[[Category:SSBB modes]]
[[Category:SSBM modes]]

Revision as of 21:31, April 17, 2008

Super Sudden Death and 300% are Special Melee and Special Brawl modes in Super Smash Bros. Melee and Brawl, respectively. They challenge two players to a match where each has a 300% Damage Percentage from the very beginning, as opposed to 0%. This is much like the Sudden Death mode which occurs after a tie in Versus Mode in Melee and Brawl, with the only difference from being that this mode lacks the falling Bob-ombs.

This mode can be played by a player and Computer Player as well.


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