Extended ARM freeze glitch: Difference between revisions
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MeatBall104 (talk | contribs) m (Afraid there's not much I can add, but I can at least proofread what we have here. Would be nice to state which version of the game this was found in.) |
MeatBall104 (talk | contribs) m (Oh.) |
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{{technical data}} | {{technical data|<br>Which version of the game was this glitch found in?}} | ||
The '''extended ARM freeze glitch''' is a glitch in ''[[Super Smash Bros. Ultimate]]'' involving {{SSBU|Min Min}}. As the name suggests, the glitch causes Min Min's last used [[armswiki:ARMS (extendable)|ARM]] to get stuck after being extended. | The '''extended ARM freeze glitch''' is a glitch in ''[[Super Smash Bros. Ultimate]]'' involving {{SSBU|Min Min}}. As the name suggests, the glitch causes Min Min's last used [[armswiki:ARMS (extendable)|ARM]] to get stuck after being extended. | ||
Revision as of 18:43, October 4, 2020
The extended ARM freeze glitch is a glitch in Super Smash Bros. Ultimate involving Min Min. As the name suggests, the glitch causes Min Min's last used ARM to get stuck after being extended.
In order to perform the glitch, Min Min must trigger a Finish Zoom from her attack; if the opponent is not KO'd after it (such as from directional influence), there is a chance of triggering the glitch. Unlike the similar Buster Wolf freeze glitch, Min Min is still able to walk and crouch, or angle the stretched ARM. Attacking with the stretched ARM or getting hit will automatically fix the glitch.