Extended ARM freeze glitch: Difference between revisions

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Afraid there's not much I can add, but I can at least proofread what we have here. Would be nice to state which version of the game this was found in.
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m (Afraid there's not much I can add, but I can at least proofread what we have here. Would be nice to state which version of the game this was found in.)
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The '''extended ARM freeze glitch''' is a glitch in ''[[Super Smash Bros. Ultimate]]'' involving {{SSBU|Min Min}}. As the name suggests, the glitch make Min Min's last used [[armswiki:ARMS (extendable)|ARM]] to stuck in being stretched.
The '''extended ARM freeze glitch''' is a glitch in ''[[Super Smash Bros. Ultimate]]'' involving {{SSBU|Min Min}}. As the name suggests, the glitch causes Min Min's last used [[armswiki:ARMS (extendable)|ARM]] to get stuck after being extended.


In order to perform the glitch, Min Min must trigger [[Special Zoom|Finish Zoom]] from her attack; if the opponent is not KO'd after it (such as from [[directional influence]]), there is a chance of triggering the glitch. Unlike the similar [[Buster Wolf freeze glitch]], Min Min is still able to [[walk]], [[crouch]], or angling the stretched ARM. Attacking with the stretched ARM or getting hit will automatically fix the glitch.
In order to perform the glitch, Min Min must trigger a [[Special Zoom|Finish Zoom]] from her attack; if the opponent is not KO'd after it (such as from [[directional influence]]), there is a chance of triggering the glitch. Unlike the similar [[Buster Wolf freeze glitch]], Min Min is still able to [[walk]] and [[crouch]], or angle the stretched ARM. Attacking with the stretched ARM or getting hit will automatically fix the glitch.


==Video==
==Video==
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