Red Shell: Difference between revisions
→Origin
(→Origin: Showing the red shells homing in action to better describe how they work) |
(→Origin) |
||
Line 16: | Line 16: | ||
==Origin== | ==Origin== | ||
[[File:red shell homing.gif|thumb|left|200px|The red shells have a homing ability ''{{s|mariowiki|Mario Kart}}'' series.]] | [[File:red shell homing.gif|thumb|left|200px|The red shells have a homing ability in the ''{{s|mariowiki|Mario Kart}}'' series.]] | ||
Red Shells have appeared in every {{Uv|Mario}} game that has a Red [[Koopa Troopa]] ever since ''[[Super Mario Bros.]]''; however, the way the Red Shell acts in ''Super Smash Bros.'' and ''Melee'' originates from its behavior in the ''{{iw|mariowiki|Mario Kart|series}}'' series, where it homes in on other characters causing the kart that got hit to flip out in an attempt for the firer to steal a place. Also, the red shells can backfire too just as it can in ''Smash Bros''. Its behavior in the ''Smash Bros.'' games could also be referencing the behavior of Red Koopas, as they do not walk off of ledges like other enemies do. | Red Shells have appeared in every {{Uv|Mario}} game that has a Red [[Koopa Troopa]] ever since ''[[Super Mario Bros.]]''; however, the way the Red Shell acts in ''Super Smash Bros.'' and ''Melee'' originates from its behavior in the ''{{iw|mariowiki|Mario Kart|series}}'' series, where it homes in on other characters causing the kart that got hit to flip out in an attempt for the firer to steal a place. Also, the red shells can backfire too just as it can in ''Smash Bros''. Its behavior in the ''Smash Bros.'' games could also be referencing the behavior of Red Koopas, as they do not walk off of ledges like other enemies do. | ||