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:''For the combo video, see [[Rollout (video)]]'' | :''For the combo video, see [[Rollout (video)]]'' | ||
'''Rollout''' is a [[special move]] used by [[Jigglypuff]] in [[Melee]] and [[Brawl]], which is | '''Rollout''' is a [[special move]] used by [[Jigglypuff]] in [[Melee]] and [[Brawl]], which is charged by holding the [[B button]] and executed by releasing it. Charging raises the speed, damage and knockback of the attack, dealing 18% damage when fully charged (when the higher-pitch sound has started). It deals high horizontal knockback. Hitting an opponent causes Jigglypuff to rebound for a short distance. | ||
The knockback is usually a low diagonal. When Rollout is used in the air, the opponent is sent straight upward. | The knockback is usually a low diagonal. When Rollout is used in the air, the opponent is sent straight upward. | ||
In [[Super Smash Bros. Brawl]], Jigglypuff can charge further into a super charge, in which the controller rumbles. This will not cause any more damage or knockback, but Jigglypuff will roll further and will be less affected by gravity when it travels through the air. | |||
Jigglypuff can change direction back and forth during the Rollout. In [[Super Smash Bros. Melee]]'s [[Adventure Mode]], it is one of the fastest ways to move around. | |||
If used in the air or off of a ledge, | If used in the air or off of a ledge, Jigglypuff is unable to get out of the move until it lands, so be careful when using it. In Melee, this move puts Jigglypuff in a [[helpless]] state if the attack ends while Jigglypuff is in the air. This does not happen in Brawl. | ||
Rollout is a | Rollout is a rock-type move in the [[Pokémon (universe)|''Pokémon'' games]]. Learned mostly by spherical Pokémon, the damage it deals increases with each consecutive turn in which it hits an opponent.,<ref name = "poke">2008-06-21. [http://bulbapedia.bulbagarden.net/wiki/Rollout_(move) Rollout (move).] ''Bulbapedia.'' Accessed 2008-06-28.</ref> | ||
{{Jigglypuff Special Moves}} | {{Jigglypuff Special Moves}} | ||
[[Category:Attacks]] | [[Category:Attacks]] | ||
[[Category:Special Attacks]] | [[Category:Special Attacks]] | ||
[[Category:Pokémon universe]] | [[Category:Pokémon universe]] |
Revision as of 18:41, June 28, 2008
- For the combo video, see Rollout (video)
Rollout is a special move used by Jigglypuff in Melee and Brawl, which is charged by holding the B button and executed by releasing it. Charging raises the speed, damage and knockback of the attack, dealing 18% damage when fully charged (when the higher-pitch sound has started). It deals high horizontal knockback. Hitting an opponent causes Jigglypuff to rebound for a short distance.
The knockback is usually a low diagonal. When Rollout is used in the air, the opponent is sent straight upward.
In Super Smash Bros. Brawl, Jigglypuff can charge further into a super charge, in which the controller rumbles. This will not cause any more damage or knockback, but Jigglypuff will roll further and will be less affected by gravity when it travels through the air.
Jigglypuff can change direction back and forth during the Rollout. In Super Smash Bros. Melee's Adventure Mode, it is one of the fastest ways to move around.
If used in the air or off of a ledge, Jigglypuff is unable to get out of the move until it lands, so be careful when using it. In Melee, this move puts Jigglypuff in a helpless state if the attack ends while Jigglypuff is in the air. This does not happen in Brawl.
Rollout is a rock-type move in the Pokémon games. Learned mostly by spherical Pokémon, the damage it deals increases with each consecutive turn in which it hits an opponent.,[1]
Template:Jigglypuff Special Moves
- ^ 2008-06-21. Rollout (move). Bulbapedia. Accessed 2008-06-28.