Instant KO: Difference between revisions

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(Fixed Bowser instant ko)
Tag: Mobile edit
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Tag: Mobile edit
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{{ArticleIcons|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|brawl=y|ssb4=y|ultimate=y}}
{{disambig2|KOs that occur instantly with no launching or crossing of blast lines|launching attacks powerful enough to KO in one hit|One-hit KO}}
{{disambig2|KOs that occur instantly with no launching or crossing of blast lines|launching attacks powerful enough to KO in one hit|One-hit KO}}
[[File:GreatCaveDangerZoneDeath.gif|thumb|270px|Two fighters are thrown into a [[Danger Zone]] and instantly KO'd.]]
[[File:GreatCaveDangerZoneDeath.gif|thumb|270px|Two fighters are thrown into a [[Danger Zone]] and instantly KO'd as shown in the Octomber Smash Direct.]]
An '''instant KO''' is a type of [[KO]] which occurs instantaneously and in-place, without the fighter passing a [[blast line]] or being [[knockback|launched]] at all. A character suffering an instant KO will disappear into a colorful [[Obliviate|starburst explosion]], then [[respawn]] as normal (or not respawn, if no [[stock|stocks]] remain). Instant KOs were introduced as [[stage hazard]]s in ''[[Super Smash Bros. Brawl]]'', and a greater variety of attacks and conditions causing instant KOs were added in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', the latter game introducing instant variations of [[Screen KO]]s, [[Blast zone]] and [[Star KO]]s. Several instant KOs require the opponent to be at a certain [[damage]] threshold in order to be instantly KO'd, otherwise they will be launched as usual.
An '''instant KO''' is a type of [[KO]] which occurs instantaneously and in-place, without the fighter passing a [[blast line]] or being [[knockback|launched]] at all. A character suffering an instant KO will disappear into a colorful [[Obliviate|starburst explosion]], then [[respawn]] as normal (or not respawn, if no [[stock|stocks]] remain). Instant KOs were introduced as [[stage hazard]]s in ''[[Super Smash Bros. Brawl]]'', and a greater variety of attacks and conditions causing instant KOs were added in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', the latter game introducing instant variations of [[Screen KO]]s, [[Blast zone]] and [[Star KO]]s. Several instant KOs require the opponent to be at a certain [[damage]] threshold in order to be instantly KO'd, otherwise they will be launched as usual.


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