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***{{buff|However, Project M's different ledge mechanics counter this, since Mario can turn opponents around from the ledge and stop them from grabbing it.}} | ***{{buff|However, Project M's different ledge mechanics counter this, since Mario can turn opponents around from the ledge and stop them from grabbing it.}} | ||
*{{buff|Mario can utilize the Super Jump Punch wall jump technique.}} | *{{buff|Mario can utilize the Super Jump Punch wall jump technique.}} | ||
*{{buff| | *{{buff|Mario Tornado replaces F.L.U.D.D as down special, which improves Mario's recovery potential.}} | ||
*{{nerf|Mario's edgeguarding abilities have been slightly degraded with the removal of F.L.U.D.D.}} | *{{nerf|Mario's edgeguarding abilities have been slightly degraded with the removal of F.L.U.D.D.}} | ||
*{{nerf|Super Jump Punch only hits six times and does 1% less damage overall.}} | *{{nerf|Super Jump Punch only hits six times and does 1% less damage overall.}} |
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