Mewtwo (SSBU)/Down tilt: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|400px|Hitbox visualization showing Mewtwo's down tilt. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTab...) |
Raul Retana (talk | contribs) m (Added update history) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:MewtwoDTiltSSBU.gif|thumb| | [[File:MewtwoDTiltSSBU.gif|thumb|450px|Hitbox visualization showing Mewtwo's down tilt.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}''' | |||
*{{buff|Down tilt's hitboxes have altered positions on frame 6 to reach more into the plane of gameplay, preventing it from missing characters completely during certain animations.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Early hit|42}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=5.0% | |||
|angle=80 | |||
|bk=60 | |||
|ks=82 | |||
|fkv=0 | |||
|r=4.3 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=3.0 | |||
|zpos=5.0 | |||
|ff=1.0 | |||
|type=Tail | |||
|effect=Normal | |||
|sfx=Punch | |||
|slvl=M | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=4.5% | |||
|angle=70 | |||
|bk=65 | |||
|ks=84 | |||
|fkv=0 | |||
|r=3.8 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=1.5 | |||
|zpos=13.0 | |||
|ff=1.0 | |||
|type=Tail | |||
|effect=Normal | |||
|sfx=Punch | |||
|slvl=S | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=2 | |||
|damage=4.0% | |||
|angle=60 | |||
|bk=60 | |||
|ks=70 | |||
|fkv=0 | |||
|r=3.2 | |||
|bn=s_tail7 | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Tail | |||
|effect=Normal | |||
|sfx=Punch | |||
|slvl=S | |||
}} | |||
{{HitboxTableTitle|Late hit|42}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 60: | Line 119: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes (early, late) | ||
|6 | |6, 7 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 73: | Line 133: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Interruptible|c=6}} | {{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeS|e=HitboxChangeE}}{{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Interruptible|c=6}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 07:31, July 21, 2020
Overview[edit]
Update History[edit]
- Down tilt's hitboxes have altered positions on frame 6 to reach more into the plane of gameplay, preventing it from missing characters completely during certain animations.
Hitboxes[edit]
Timing[edit]
Hitboxes (early, late) | 6, 7 |
---|---|
Interruptible | 24 |
Animation length | 29 |
Lag time |
Hitbox |
Interruptible |
|