Diddy Kong (SSBU)/Dash attack: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | |||
*{{buff|Dash attack has less startup lag (frame 9/18/24 → 8/16/22) with identical ending lag, shortening its duration (FAF 43 → 41).}} | |||
**{{nerf|However, due to a frame speed multiplier being used, the first hit has a shorter hitbox duration (frames 8-9 → 8).}} | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{change|Dash attack's final hit sends at a slightly more vertical angle (78° → 83°).}} | |||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | |||
*{{buff|The second hit has more consistent set knockback (55/40/70 → 45/45/70), allowing it to link more reliably into the third hit.}} | |||
*{{buff|The third hit has a larger hitbox (4.5u → 5.5u).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 121: | Line 130: | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos= | |ypos=6.5 | ||
|zpos=7. | |zpos=7.0 | ||
|ff=0.8 | |ff=0.8 | ||
|type=Foot | |type=Foot | ||
Line 152: | Line 161: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableRowNote|Hits 1 and 2 use weight-independent knockback.|24}} | |||
|} | |} | ||
Revision as of 15:57, July 10, 2020
Overview
Update History
- Dash attack has less startup lag (frame 9/18/24 → 8/16/22) with identical ending lag, shortening its duration (FAF 43 → 41).
- However, due to a frame speed multiplier being used, the first hit has a shorter hitbox duration (frames 8-9 → 8).
- Dash attack's final hit sends at a slightly more vertical angle (78° → 83°).
- The second hit has more consistent set knockback (55/40/70 → 45/45/70), allowing it to link more reliably into the third hit.
- The third hit has a larger hitbox (4.5u → 5.5u).
Hitboxes
Timing
Hit 1 | 8-9 |
---|---|
Hit 2 | 16-17 |
Hit 3 | 22-23 |
Interruptible | 41 |
Animation length | 55 |
Lag time |
Hitbox |
Interruptible |
|