Diddy Kong (SSBU)/Neutral attack/Hit 2: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
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==Overview== | ==Overview== | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | ||
*{{buff|Neutral attack 2 has more range and connects more reliably from neutral attack 1.}} | *{{buff|Neutral attack 2 has more range and connects more reliably from neutral attack 1.}} | ||
==Hitboxes== | |||
{{UltimateHitboxTableHeader}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 |
Revision as of 15:13, July 10, 2020
Overview
Update History
- Neutral attack 2 has more range and connects more reliably from neutral attack 1.
Hitboxes
Timing
Hitboxes | 5 |
---|---|
Earliest continuable | 7 |
Interruptible | 21 |
Animation length | 40 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|