Charizard (SSBU)/Up throw: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} {|class="wikitable" style="float:right; margin:4pt;" !colspan=5|Charizard up throw hurtbox and hitbox visualization |- |File:Charizar...) |
Raul Retana (talk | contribs) m (Added update history) |
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==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|1.0.0}}''' | |||
*{{bugfix|Up throw drifts slightly forward, meaning that Pichu and Ridley do not get stage spiked when it is used near the ledge. }} | |||
**{{nerf|This means true follow-ups with this application (such as back aerial) are no longer possible.}} | |||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 09:58, July 9, 2020
Charizard up throw hurtbox and hitbox visualization | ||||
---|---|---|---|---|
Overview
Update History
- Up throw drifts slightly forward, meaning that Pichu and Ridley do not get stage spiked when it is used near the ledge.
- This means true follow-ups with this application (such as back aerial) are no longer possible.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 3.0% | Forward | 50 | 220 | 0 | 0.0× | None |
Timing
Invincibility | 1-58 |
---|---|
Hitboxes | 52-58 |
Throw Release | 58 |
Interruptible | 80 |
Animation length | 84 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|