Bowser Jr. (SSBU)/Side special: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history and aerial version of the spinout) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}''' | |||
*{{nerf|When using Clown Kart Dash to collide into a wall, Bowser Jr. descends instead of ascends. This removes its ability to stall an opponent.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{buff|Clown Kart Dash travels faster.}} | |||
**{{buff|Due to its damage output being determined by Bowser Jr.'s speed, its collision also deals more damage (4%-7.3% → 5.2%-8.8%).}} | |||
*{{buff|Clown Kart Dash's hitbox remains active after bouncing off the ground.}} | |||
*{{bugfix|Fixed a glitch where Bowser Jr. could cancel aerial Clown Kart Dash's spinout into a jump within a few frames of landing on the ground.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Grounded| | ! {{rollover|Rehit|If given, hitbox can hit the opponent again after x frames|y}} | ||
{{HitboxTableTitle|Grounded|25}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 24: | Line 33: | ||
|fkv=0 | |fkv=0 | ||
|r=3.6 | |r=3.6 | ||
|bn= | |bn=clownhip | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=1.5 | |ypos=1.5 | ||
Line 37: | Line 46: | ||
|clang=f | |clang=f | ||
}} | }} | ||
|30 frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 46: | Line 56: | ||
|fkv=0 | |fkv=0 | ||
|r=1.5 | |r=1.5 | ||
|bn= | |bn=clownhip | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=3.0 | |ypos=3.0 | ||
Line 59: | Line 69: | ||
|clang=f | |clang=f | ||
}} | }} | ||
{{HitboxTableTitle|Aerial| | |30 frames | ||
{{HitboxTableTitle|Aerial|25}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 69: | Line 80: | ||
|fkv=0 | |fkv=0 | ||
|r=3.6 | |r=3.6 | ||
|bn= | |bn=clownhip | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=1.5 | |ypos=1.5 | ||
Line 82: | Line 93: | ||
|clang=f | |clang=f | ||
}} | }} | ||
|30 frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 91: | Line 103: | ||
|fkv=0 | |fkv=0 | ||
|r=1.5 | |r=1.5 | ||
|bn= | |bn=clownhip | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=3.0 | |ypos=3.0 | ||
Line 104: | Line 116: | ||
|clang=f | |clang=f | ||
}} | }} | ||
{{HitboxTableTitle|Spinout| | |30 frames | ||
{{HitboxTableTitle|Spinout (Grounded)|25}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 110: | Line 123: | ||
|angle=361 | |angle=361 | ||
|bk=65 | |bk=65 | ||
|ks= | |ks=75 | ||
|fkv=0 | |||
|r=5.2 | |||
|bn=clownhip | |||
|xpos=0.0 | |||
|ypos=6.0 | |||
|zpos=6.0 to 0.5 | |||
|ff=1.0 | |||
|type=Weapon | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=L | |||
|rebound=f | |||
}} | |||
{{HitboxTableTitle|Spinout (Aerial)|25}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=8.0% | |||
|angle=361 | |||
|bk=60 | |||
|ks=80 | |||
|fkv=0 | |fkv=0 | ||
|r=5.2 | |r=5.2 | ||
|bn= | |bn=clownhip | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=6.0 | |ypos=6.0 |
Revision as of 13:59, July 8, 2020
Bowser Jr. Side Special Hitbox Visualizations. | ||||
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Grounded | Aerial | |||
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Overview
Update History
When using Clown Kart Dash to collide into a wall, Bowser Jr. descends instead of ascends. This removes its ability to stall an opponent.
Clown Kart Dash travels faster.
Due to its damage output being determined by Bowser Jr.'s speed, its collision also deals more damage (4%-7.3% → 5.2%-8.8%).
Clown Kart Dash's hitbox remains active after bouncing off the ground.
Fixed a glitch where Bowser Jr. could cancel aerial Clown Kart Dash's spinout into a jump within a few frames of landing on the ground.
Hitboxes
Timing
Spinout
Hitbox | 3-14 |
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Interruptible | 59 |
Animation length | 58 |
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![]() Lag time |
![]() Hitbox |
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