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m (Protected "Template:SSB4 to SSBU changelist/Olimar": Bot: Protecting a list of files. ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
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**{{nerf|If Pikmin are in certain animations while using Winged Pikmin, attempting to use them for aerials will cause the attack to have no hitbox.}} | **{{nerf|If Pikmin are in certain animations while using Winged Pikmin, attempting to use them for aerials will cause the attack to have no hitbox.}} | ||
*[[Pikmin Order]]: | *[[Pikmin Order]]: | ||
**{{buff|Olimar orders his Pikmin much sooner (frame 12 → 2).}} | |||
**{{buff|Pikmin Order has less ending lag (FAF 21 → 18).}} | **{{buff|Pikmin Order has less ending lag (FAF 21 → 18).}} | ||
**{{ | **{{buff|Olimar gains super armor sooner (frame 6 → 2), much like in ''Brawl''. This improves its use as a defensive tool and as a combo breaker.}} | ||
***{{nerf| | ***{{nerf|However, it also has a shorter duration (frames 6-12 → 2-7). This effectively increases the move's ending lag despite its reduced total duration.}} | ||
**{{ | **{{buff|Pikmin Order's whistling animation is less exaggerated. This new animation is shorter (39 frames → 33), decreasing the amount of time Olimar cannot grab the ledge after performing the move in the air.}} | ||
*[[End of Day]] | *[[End of Day]] | ||
**{{change|[[End of Day]] has been significantly sped up, with the Hocotate Ship crashing onto the stage almost immediately after the move's cutscene.}} | **{{change|[[End of Day]] has been significantly sped up, with the Hocotate Ship crashing onto the stage almost immediately after the move's cutscene.}} | ||
**{{nerf|The explosion has less knockback scaling (140 (sweetspot)/125 (sourspot) → 120/105).}} | **{{nerf|The explosion has less knockback scaling (140 (sweetspot)/125 (sourspot) → 120/105).}} |
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