Charizard (SSBB)/Forward throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→Timing) |
|||
Line 45: | Line 45: | ||
==Timing== | ==Timing== | ||
The speed of this throw depends on the opponent's [[weight]]. | The speed of this throw depends on the opponent's [[weight]]. | ||
{{BrawlWeightBasedTableHeader}} | {{BrawlWeightBasedTableHeader}} | ||
Line 67: | Line 55: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=39|e=LagThrowS}}{{FrameStrip|t=Lag|c=20|s=LagThrowE}} | |rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=27|e=LagThrowS}}{{FrameStrip|t=Lag|c=14|s=LagThrowE}}{{FrameStrip|t=Blank|c=30}} | ||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=33}}{{FrameStrip|t=Blank|c=30}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=39|e=LagThrowS}}{{FrameStrip|t=Lag|c=20|s=LagThrowE}}{{FrameStrip|t=Blank|c=12}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=51}}{{FrameStrip|t=Blank|c=12}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=47|e=LagThrowS}}{{FrameStrip|t=Lag|c=24|s=LagThrowE}} | |||
|- | |- | ||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c= | {{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=63}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 00:14, May 18, 2020
Overview
Throw data
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 10% | Forwards | 60 | 65 | 0 | 0 | 1.0x | None | 0% | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | 1.0x | None | 0% | None |
Timing
The speed of this throw depends on the opponent's weight.
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 27.2 | 30 | 31.2 | 31.6 | 32 | 32.4 | 32.8 | 34 | 34.8 | 36 | 36.8 | 37.2 | 37.6 | 38 | 38.8 | 39.2 | 40 | 40.8 | 41.6 | 42 | 42.4 | 42.8 | 43.2 | 43.6 | 44 | 44.8 | 45.2 | 46.4 | 48 |
Animation length | 40.12 | 44.25 | 46.02 | 46.61 | 47.2 | 47.79 | 48.38 | 50.15 | 51.33 | 53.1 | 54.28 | 54.87 | 55.46 | 56.05 | 57.23 | 57.82 | 59 | 60.18 | 61.36 | 61.95 | 62.54 | 63.13 | 63.72 | 64.31 | 64.9 | 66.08 | 66.67 | 68.44 | 70.8 |
Min (Jigglypuff) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
|