Super Smash Bros. 4

Charizard (SSB4)/Neutral special/Default: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 1: Line 1:
{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Flamethrower}}
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
{{technical data}}
Line 57: Line 58:
{{MvSubNavCharizard|g=SSB4}}
{{MvSubNavCharizard|g=SSB4}}
[[Category:Charizard (SSB4)]]
[[Category:Charizard (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Special moves (SSB4)]]
[[Category:Neutral special moves (SSB4)]]
[[Category:Neutral special moves (SSB4)]]

Revision as of 15:38, May 17, 2020

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Flamethrower.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0 AngleIcon45.png 30 50 0 5.0 0 0.0 0.0 0.0 0.7x 0.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Typeless (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S ? SpecialsIndirect.png
0 0 1% 0 AngleIcon58.png 15 30 0 5.0 0 0.0 0.0 0.0 0.7x 0.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Typeless (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S ? SpecialsIndirect.png