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m (Removed protection from "Sonic (SSBU)/Up aerial": Bot: Unprotecting a list of files) |
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[[File:SonicUAirSSBU.gif|thumb|270px|Hitbox visualization showing Sonic's back aerial.]] | [[File:SonicUAirSSBU.gif|thumb|270px|Hitbox visualization showing Sonic's back aerial.]] | ||
==Overview== | ==Overview== | ||
A scissor kick. Its very large auto-cancel window makes it deceptively safe and easy to avoid even its fairly low landing lag. In addition to being a reliable follow-up from Spin Dash, Spin Charge, and Spring Jump-assisted combos, it is a viable KOing option near the upper blast line, especially as a follow-up from Spring Jump. Both hits don't always connect very reliably however. Despite this, the move still possesses good combo potential should the second hit land. It also has | A scissor kick. Its very large auto-cancel window makes it deceptively safe and easy to avoid even its fairly low landing lag. In addition to being a reliable follow-up from Spin Dash, Spin Charge, and Spring Jump-assisted combos, it is a viable KOing option near the upper blast line, especially as a follow-up from Spring Jump. Both hits don't always connect very reliably however. Despite this, the move still possesses good combo potential should the second hit land. It also has the lowest start up (tied with forward aerial) of Sonic's aerials, coming out on frame 5. | ||
==Hitboxes== | ==Hitboxes== |
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