Platform cancel: Difference between revisions

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[[File:Platform cancelled footstool to laser lock.gif|thumb|{{SSBB|Falco}} platform cancelling a [[footstool jump]] off of the platform in [[Smashville]] to combo into a turnaround [[laser lock]].]]
[[File:Platform cancelled footstool to laser lock.gif|thumb|{{SSBB|Falco}} platform cancelling a [[footstool jump]] off of the platform in [[Smashville]] to combo into a turnaround [[laser lock]].]]
'''Platform canceling''' is a technique in ''[[Super Smash Bros. Brawl]]'' that allows the player to instantly land on a moving [[platform]] after [[jumping]] up through it. This allows players to quickly make any move by canceling the time otherwise spent falling and landing on the platform.  
'''Platform canceling''' is a technique in ''[[Super Smash Bros. Brawl]]'' that allows the player to instantly land on a moving [[platform]] after [[jumping]] up through it. This allows players to quickly make any move by canceling the time otherwise spent falling and landing on the platform.  
Platform canceling is performed by jumping through a moving platform and then inputting down on the [[control stick]] or the [[C-Stick]] along with any other action. If the player inputs a [[shield]] or a [[dodge]] before pressing down, then the player's character will land on the platform and immediately drop through it.  
Platform canceling is performed by jumping through a moving platform and then inputting down on the [[control stick]] or the [[C-Stick]] along with any other action as the player is about to go through the platform. If the player inputs a [[shield]] or a [[dodge]] before pressing down, then the player's character will land on the platform and immediately drop through it.  


Platform cancels are often used after a KO to just add some extra flash, but platform cancels can be used to decrease the amount of [[ending lag]] of attacks, and allow a character to jump onto a moving platform faster than by jumping and [[fastfalling]]. Platform cancels are also frequently used for [[mindgames]], as the fast movement speeds created by multiple platform cancels can confuse opponents and throw them off guard. Combos involving platform cancels are frequently performed on the [[Smashville]] platform.
Platform cancels are often used after a KO to just add some extra flash, but platform cancels can be used to decrease the amount of [[ending lag]] of attacks, and allow a character to jump onto a moving platform faster than by jumping and [[fastfalling]]. Platform cancels are also frequently used for [[mindgames]], as the fast movement speeds created by multiple platform cancels can confuse opponents and throw them off guard. Combos involving platform cancels are frequently performed on the [[Smashville]] platform.
==Stages the platform cancel can be performed on==
==Stages the platform cancel can be performed on==
*[[Smashville]]
*[[Yoshi's Island]]
*[[Lylat Cruise]]
*[[Pokémon Stadium]]
*[[Castle Siege]]
*[[Castle Siege]]
*[[Delfino Plaza]]
*[[Delfino Plaza]]
*[[Lylat Cruise]]
*[[PictoChat]]
*[[PictoChat]]
*[[Pokémon Stadium]]
*[[Smashville]]
*[[Yoshi's Island]]
*[[Spear Pillar]]
*[[Spear Pillar]]
*[[Shadow Moses Island]] Platform canceling can be performed on the right platform despite being static.
*[[Stage Builder]] stages may have moving platforms.
*[[Stage Builder]] stages may have moving platforms.
==Guide==
Video from {{Sm|Bike}}
{{#widget:YouTube|id=us9ehoL-R84}}


==See also==
==See also==
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